04-29-2007, 08:00 PM
I'm yet at the beginnings of the game, yet it seems monsters are only at specific locations on the map or appear only after specific events.
It would be a nice addition if monsters spawned the way like in System Shock 2. It worked by spawning monsters randomly over the map. There was never such a thing as "clear area". You could never know when a monster is going to jump at you, even if you walked the same corridor through a 100 times! And you HAD to walk back and forth through the huge map to complete the game. Now THAT was scary as hell!
Also, monsters weren't just going on specific routes, but wandered around randomly. Sometimes it was best to let them run ahead to some corridor and leave them be. If you went after them to kill them, by the time you return, there might just be some other monster there already walking around.
Something like that random monster spawning and random routes (on top of the scripted or specially placed monsters) would be a major spook element.
It would be a nice addition if monsters spawned the way like in System Shock 2. It worked by spawning monsters randomly over the map. There was never such a thing as "clear area". You could never know when a monster is going to jump at you, even if you walked the same corridor through a 100 times! And you HAD to walk back and forth through the huge map to complete the game. Now THAT was scary as hell!
Also, monsters weren't just going on specific routes, but wandered around randomly. Sometimes it was best to let them run ahead to some corridor and leave them be. If you went after them to kill them, by the time you return, there might just be some other monster there already walking around.
Something like that random monster spawning and random routes (on top of the scripted or specially placed monsters) would be a major spook element.

