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Back when the wiki was down, I was writing my own documentation mostly for personal notes, as well as to share with others.
Its a good thing that the wiki came back to life, but what I did was to start completing my documentation.The first part: "introduction to HPL" is now ok.
I would like to think that its a bit more comprehensive, more simple to say, than the official, but of course without the official and the strugle of JENS for them, my documentation would never be completed or maybe even started.So thanks jens!
The second part of my documentation in underway...(going deeper, enemy pathfinding, HUD objects and more)
Furthermore I have made my first video tutorial showing how to create a physicaly deformable object in maya.
All those took place as soon as I had something nice to show from within HPL, and can be seen in my website wich is starting fleshing out.
So enough words I think!Here you go..:

CreativeMinds Community

If i see people intersted I will gladly continue on tutorials and other stuff, since Im realy hooked up by engines like this one, created by small ambitius teams, and not by big funded companies.

C' ya!
Thank for for making these, they'll be really helpful.
I'm going to add a link in my tutorials topic for your link. If you have a problem with it, just pm and I'll gladly remove it.
Really great stuff, very well done.

It would be great if you would consider adding this sort of thing to the wiki, the whole idea behind us setting up the wiki is for it to be a central place where the community creates, modifies and improves the original documentation. Otherwise it wouldn't be open for users to edit the pages Wink

So as the work you have done is truly very good, it would be amazing if it was the actual first user contributed material to the wiki that could spawn others to join in!
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