iI don't know if this is the right place to post this but here gose.
I just got Panumbra 1.1 for my pc i have all of the most uptodate hardware but when i try to play the game starts dose the video thing at the stat explaining the story then after that it says loading for a bit the a image comes up, it looks like the game from what i've seen on youtube but items are sticking out of the walls the top left of the screen is white and i can't move or exit plus my pc freezes.
Any help would be mutch apreciated
Thankyou
(P.S sorry for any spelling mistakes)
What graphics card do you have?
Make sure you have the latest for drivers for your graphics card and sound card. Even if you have, it might be worth uninstalling, rebboting and installing driver again (this has helped other people).
This is all the info i know about my graphics card (no idea what it means

)
Driver Version: 6.14.10.4764
Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600)
Default Language: English
DirectX* Version: 9.0
Physical Memory: 2039 MB
Minimum Graphics Memory: 8 MB
Maximum Graphics Memory: 224 MB
Graphics Memory in Use: 9 MB
Processor: x86
Processor Speed: 2992 MHZ
Vendor ID: 8086
Device ID: 2772
Device Revision: 02
* Accelerator Information *
Accelerator in Use: Intel® 82945G Express Chipset Family
Video BIOS: 1374
Current Graphics Mode: 1024 by 768 True Color (60 Hz)
* Devices Connected to the Graphics Accelerator *
Active Monitors: 1
* Monitor *
Monitor Name: Plug and Play Monitor
Display Type: Analog
Gamma Value: 2.20
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: 16.0 inches
Vertical: 10.0 inches
Monitor Supported Modes:
640 by 480 (60 Hz)
640 by 480 (72 Hz)
720 by 400 (70 Hz)
800 by 600 (56 Hz)
800 by 600 (60 Hz)
800 by 600 (72 Hz)
800 by 600 (75 Hz)
1024 by 768 (60 Hz)
1024 by 768 (70 Hz)
1024 by 768 (75 Hz)
1440 by 900 (60 Hz)
Display Power Management Support:
Standby Mode: Not Supported
Also i have this from the 'redist' file in the game files it's the 'hpl' document
-------- THE HPL ENGINE LOG ------------
Initializing FMOD.
Number of hardware 2D channels: 32
Number of hardware 3D channels: 32
Number of total hardware channels: 64
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 4
Multisampling: 0
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 0
Creating graphic systems
Renderer2D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG ERROR : The program could not load.
-----------------------------------
-----------------------------------
Error loading: 'core/programs/PostEffect_Blur_2D_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Blur_2D_fp.cg'
CG ERROR : The program could not load.
-----------------------------------
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_vp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_vp.cg'
ERROR: Couldn't load 'PostEffect_Motion_vp.cg'!
RendererPostEffects created
CG ERROR : The program could not load.
-----------------------------------
-----------------------------------
Error loading: 'core/programs/ShadowExtrude_vp.cg'!
ERROR: Couldn't create program 'ShadowExtrude_vp.cg'
ERROR: Couldn't load 'ShadowExtrude_vp.cg' program! Shadows will be disabled.
Renderer3D created
Adding engine materials
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
ERROR: Entity file 'emerl1_lights_emergencylight.ent' was not found!
WARNING: Parent 'group1' couldn't be found! Failed to attach 'emerl1_emlight11' to 'emerl1'.Attaching directly to mesh.
ERROR: Entity file 'emerl2_lights_emergencylight.ent' was not found!
WARNING: Parent 'group1' couldn't be found! Failed to attach 'emerl2_emlight11' to 'emerl2'.Attaching directly to mesh.
ERROR: Entity file 'light1_light.ent' was not found!
ERROR: Entity file 'light2_light.ent' was not found!
ERROR: Entity file 'light3_light.ent' was not found!
ERROR: Entity file 'bench1_furniture.ent' was not found!
ERROR: Entity file 'locker1_furniture.ent' was not found!
ERROR: Entity file 'locker2_furniture.ent' was not found!
ERROR: Entity file 'locker3_furniture.ent' was not found!
ERROR: Entity file 'locker4_furniture.ent' was not found!
ERROR: Entity file 'locker5_furniture.ent' was not found!
ERROR: Entity file 'locker6_furniture.ent' was not found!
ERROR: Entity file 'lockedlocker_furniture.ent' was not found!
ERROR: Entity file 'glowst1_item_glowstick.ent' was not found!
ERROR: Entity file 'dynamite1_item.ent' was not found!
ERROR: Entity file 'bottle1_kitchen.ent' was not found!
ERROR: Entity file 'crate1_other.ent' was not found!
ERROR: Entity file 'crate2_other.ent' was not found!
ERROR: Entity file 'door1_door.ent' was not found!
ERROR: Entity file 'cardbox1_other.ent' was not found!
ERROR: Entity file 'idcard1_item_id.ent' was not found!
ERROR: Entity file 'pain_item.ent' was not found!
ERROR: Entity file 'NAME_other_small.ent' was not found!
ERROR: Entity file 'flare01_item.ent' was not found!
ERROR: Entity file 'flare02_item.ent' was not found!
ERROR: Entity file 'blocklocker_misc_block.ent' was not found!
ERROR: Entity file 'lock1_object.ent' was not found!
ERROR: Entity file 'NoteEntrance01_item_note.ent' was not found!
ERROR: Entity file 'lockopen1_object.ent' was not found!
ERROR: Couldn't create material 'door_metal_12.mat'
ERROR: Couldn't create material 'door_metal_12.jpg' for object '_collider_box_1'
ERROR: Couldn't find particle system file 'acidparticle.ps'
ERROR: Couldn't create particle system 'Steam01' of type 'acidparticle'
ERROR: Couldn't find particle system file 'drops01.ps'
ERROR: Couldn't create particle system 'WaterDrop01' of type 'drops01'
ERROR: Couldn't find particle system file 'drops02.ps'
ERROR: Couldn't create particle system 'WaterDrop01' of type 'drops02'
It looks very bad
Also i found this one its in the actual Penumbra folder not the 'redist' it to is called 'hpl'
-------- THE HPL ENGINE LOG ------------
Initializing FMOD.
Number of hardware 2D channels: 32
Number of hardware 3D channels: 32
Number of total hardware channels: 64
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 4
Multisampling: 0
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 0
Creating graphic systems
ERROR: Couldn't texture 'PointLight2D'
FATAL ERROR: Couldn't load PointLight2DDeleting ATI shader to 0
I'm no expert but the last one sounds bad
iI don't know if this is the right place to post this but here gose.
I just got Panumbra 1.1 for my pc i have all of the most uptodate hardware but when i try to play the game starts dose the video thing at the stat explaining the story then after that it says loading for a bit the a image comes up, it looks like the game from what i've seen on youtube but items are sticking out of the walls the top left of the screen is white and i can't move or exit plus my pc freezes.
Any help would be mutch apreciated
Thankyou
(P.S sorry for any spelling mistakes)
I have the exact same problem