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Full Version: Some questions
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g_freemand

First of all: congrats with this magnificant demo! I was really very pleasently surpised to see such creativity! Had been a long time ;-) The combination of horror adventure with a modern 3D FPS engine works really well I think! I found the music also very fitting! Keep it up!

Could you be so kind as to tell a little bit about the team behind this game (how many are you, are you professional developers working on this full-time or more like hobyists doing this in their spare time, do you have artists, modelles, musicians amongst you or did you outsource that stuff?....).

How did you go about texture creation? Bought some third party ones or maybe made them yourselves? And how were the bump/normal maps created? I found the texturing and normal mapping very nicely done and have always wondered how to best create bumpmaps... so please: any advice would be very welcome!

Thx in advance!

Nightwolf

just download tutorial files. Might be some useful info there.
Hey,

glad you enjoy the demo!

We are former students. we work fulltime/sparetime with the game. We spend as much time as we can while at the same time try to acquire cash for a living in various ways(all legal :P).

We are four people, 2 artists/modelers, 1 programmer and 1 script/sound. We "outsource" some things such as music and porting of the code.

Perhaps one of the artists can answer your texture questions!

nikoleah

jens Wrote:Hey,

glad you enjoy the demo!

We are former students. we work fulltime/sparetime with the game. We spend as much time as we can while at the same time try to acquire cash for a living in various ways(all legal :P).

We are four people, 2 artists/modelers, 1 programmer and 1 script/sound. We "outsource" some things such as music and porting of the code.

Perhaps one of the artists can answer your texture questions!
Hey Jens!
When this game is ready is't free?
Nope, no more freebies for you!
:(
What if we start sending you love cards and chocolate:)
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