Frictional Games Forum

Full Version: How Penumbra was developed !!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

Guillote

Did you do your own Engine?
Is written in C++ or another language.?
What compiler do you use?
Are the Physics libraries developed by you?
Will you post an Engine-Manual of your product? Non-profit, commercial.
Thanks.
There will be more info released later on since there have been school essays written about the work on penumbra.

Some quick answers:

1. Yup - It is our own engine.
2. C++ and scripts using AngelScript
3. Visual Studio
4. Newton Game Dynamics.
5. If there is enough interest.

Guest

Thanks for answering. Keep Going, guys.
By Guillote.

Guest

Thomas Wrote:There will be more info released later on since there have been school essays written about the work on penumbra.

Some quick answers:

1. Yup - It is our own engine.
2. C++ and scripts using AngelScript
3. Visual Studio
4. Newton Game Dynamics.
5. If there is enough interest.
I think there IS enough interest
(I saw your game on cinematec havent EVEN PLAYED IT YET downloading as i type)
but i have seen screens and such and it looks amazing. I see awesome potential in you four. PLEASE release dev tools for modding. Thankee kindly,
Neato4040
Reference URL's