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Full Version: Editor?
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Guest

Is their any editor or SDK that you could release? This game would be perfect to build assets for and be able to use them with your adventure game physics puzzles. If theres any way to get at an SDK or Editor could you contact me at picouet@sbcglobal.net or on this forum.

I'm not sure if your willing to release that sort of stuff but it would be great to get the community involved with your amazing engine.
We are looking over various options at the moment. I'm guessing in a couple of days we will know what and how we can release some tools and documents.

Guest

That would be cool, it would take to pressure of you guys for a sequal, if people could just make their own levels, it would be wicked.

Tomsess

Hello. I'm new here. I was just looking for adventures on the net, and find this Gem. Its awesome. In my opinion, no weapon is needed in the game, let it be a real first person adventure. This could be a fantastic innovation.
Anyway. I have a question, namely, that what programs are you using to make this game? I'm not a hardcore programmer, my knowledge ends in Turbo Pascal :) , but as I know, you had published only the stuff needed to make 3D models. What programing language are you using?
Thanks for the answer .-) And again...this game is COOL .-)
Tomsess:
Thanks for the kind words :) And C++ is used to code the game.
wasent there something called AngelScript? or am i worng.
allso, if you could integrate everything (hplhelper,...) into the major 3d editors(maja, 3ds max) , that would be cool.

EDIT: with only mapping and modeling you can make mods too.
look at the numerous 'mapmods' for Halflife where they only made new maps and didnt code anything
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