02-13-2007, 05:26 AM
Everythings fine with models, physics, levels, lights, entity files, materials, all types of joints, and i was about to start making my mod/game.
The last thing i wanted to learn was animation in the engine, and this is where things got bad.What im trying, is to export a keyframe animation of a single cube, from 3DS MAX.
The error i get in hpl.log file is the following:
...
Added resource directory 'Mystuff/tutorial_files/tutorial_5/safety'
WARNING: No 'extra scene' element found!
Loaded resource 'Diffuse_Light_vp.cg' in 33 ms
...
From what i know until now things are limited in ColladaMax in comparison to ColladaMaya, (outdated eitherway) but there must be a walkaround to these issues..
I've spend so many hours studying in HPL and the thing that only the import-export to collada issue, will be the reason to drop my project, through away the hours ive spend, and start from scratch learning another engine...drives me crazy.
I hope you guys at "Frictional Games" can give me some feedback on those problems ive encountered so far...
Thanks in advance...
The last thing i wanted to learn was animation in the engine, and this is where things got bad.What im trying, is to export a keyframe animation of a single cube, from 3DS MAX.
The error i get in hpl.log file is the following:
...
Added resource directory 'Mystuff/tutorial_files/tutorial_5/safety'
WARNING: No 'extra scene' element found!
Loaded resource 'Diffuse_Light_vp.cg' in 33 ms
...
From what i know until now things are limited in ColladaMax in comparison to ColladaMaya, (outdated eitherway) but there must be a walkaround to these issues..
I've spend so many hours studying in HPL and the thing that only the import-export to collada issue, will be the reason to drop my project, through away the hours ive spend, and start from scratch learning another engine...drives me crazy.
I hope you guys at "Frictional Games" can give me some feedback on those problems ive encountered so far...
Thanks in advance...