Nemesis
06-18-2006, 05:16 PM
Here what it arrives to me:
-------- THE HPL ENGINE LOG ------------
Initializing FMOD.
Number of hardware 2D channels: 32
Number of hardware 3D channels: 24
Number of total hardware channels: 56
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating scene module
Creating ai module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Creating graphic systems
Renderer2D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
RendererPostEffects created
ERROR: VBO is not supported!
I do not arrive at not started the play!
You can help me?
-------- THE HPL ENGINE LOG ------------
Initializing FMOD.
Number of hardware 2D channels: 32
Number of hardware 3D channels: 24
Number of total hardware channels: 56
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating scene module
Creating ai module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Creating graphic systems
Renderer2D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
RendererPostEffects created
ERROR: VBO is not supported!
I do not arrive at not started the play!
You can help me?