06-19-2006, 09:47 AM
timonator
06-20-2006, 12:52 PM
for your very personal entertainment, open up penumbra/redist/maps/level01_04_storage.hps and search for the line "void EnemyIsDead(string asEnemy)"
replace this line up to the } before
///////////////////////////////////////////////
////////// END ENEMY ATTACK EVENT ///////////
///////////////////////////////////////////////
with the following:
void EnemyIsDead(string asEnemy)
{
SetGameEntityDescriptionTrans("roach01", "Characters", "RoachDead");
PlayGuiSound("_player_homer5",0.7);
StopMusic(0.1f);
SetLocalVar("AttackEvent",0);
StopPlayerFearFilter();
//FOR SANITY QUESTION
if (GetGlobalVar("sanity") == 0)
{
//CreateTimer("SanityT", 2.2f, "SanityEvent1",false);
SetGlobalVar("sanity", 1);
}
}
then start a new game, turn on the generator etc and kill the first enemy with the electricity
have fun :)
replace this line up to the } before
///////////////////////////////////////////////
////////// END ENEMY ATTACK EVENT ///////////
///////////////////////////////////////////////
with the following:
void EnemyIsDead(string asEnemy)
{
SetGameEntityDescriptionTrans("roach01", "Characters", "RoachDead");
PlayGuiSound("_player_homer5",0.7);
StopMusic(0.1f);
SetLocalVar("AttackEvent",0);
StopPlayerFearFilter();
//FOR SANITY QUESTION
if (GetGlobalVar("sanity") == 0)
{
//CreateTimer("SanityT", 2.2f, "SanityEvent1",false);
SetGlobalVar("sanity", 1);
}
}
then start a new game, turn on the generator etc and kill the first enemy with the electricity
have fun :)
pachinko
06-20-2006, 01:13 PM
lol ^_^
Misha
06-20-2006, 08:22 PM
LOL. I can imagine how funny would be Homer Simpson in such situations.
Crazy stuff. :)
Crazy stuff. :)