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Full Version: The dead body
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when an animal died, it will block the way, and can not be moved.
i suggest that the dead body become a tool, like a box...
The game works on a very precise joint system, and the wolf has alot of working joints in it. Moving it would cause alot of fps drop rate in some computers. And it wouldn't look very good if you picked it up by the leg and it didn't move.
Funny since it worked so well in Oblivion.

BTW; Anyone found out what kind of body the dead body was in Red's closet?

/Breaker
I think it looked like a skinned wolf. Most likely one of the diseased wolves
This game uses extremly precise joints, and alot of phisics. Along with my horrible spelling.
at least, i think, they should disappear
in the game, they become invisible, but still block
DDK60.. So a body that is disappeared and invisible still blocks? Why would that be good?

Have I misunderstood you?

/Breaker
ddk60 Wrote:when an animal died, it will block the way, and can not be moved.
i suggest that the dead body become a tool, like a box...

Well, it would be good.

ddk60 Wrote:they should disappear

I think that it would be better, if they stay there (as long as the game is fully finished or you press "New Game") where they died, not just that they fade away or disappears somewhere...
yea, bodys better stay where they fell :) and about moving them.. i dont mind it but.. how it would look like if you take wolfs head and all the body gets up with it.. the head should tear from the body tho.. ar atleast, only part of body should get up, cuz still.. weight.. then u drag the body which part is still on ground away.
and again, this would cost a lot of work for the P.O. crew, so i think u better kill them in some corner where is nothing to block :P
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