Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Solved Help on getting eddited .dds to show in level editor
Author Message
Rapture Online
Senior Member

Posts: 719
Joined: May 2011
Reputation: 18
Post: #1
Question Help on getting eddited .dds to show in level editor
1. I opened GIMP with the .dds plugin.
2. Opened up the .dds for this particular static object.
3. Wrote some random junk for testing.
4. Saved it, got a warning dialog. Saved anyways.
[Image: unled2zo.png]
5.[Image: unledyyn.jpg]
On the left is the ModelView of the static object, which has my edited texture. On the right is the LevelEditor, which does not display the texture as shown on the left...
What am I doing wrong, and how can I fix it?
(This post was last modified: 09-01-2011 04:47 PM by Rapture.)
09-01-2011 04:18 AM
Find all posts by this user Quote this message in a reply
MegaScience Offline
Member

Posts: 155
Joined: Aug 2011
Reputation: 0
Post: #2
RE: Help on getting eddited .dds to show in level editor
http://img714.imageshack.us/img714/3892/unledhb.jpg

Instead of linking to an ImageShack page, there's the direct link. Really hate the site the past few years. Far too many advertisements and limitations.
09-01-2011 04:26 AM
Find all posts by this user Quote this message in a reply
enemycamp Offline
Junior Member

Posts: 13
Joined: Sep 2010
Reputation: 0
Post: #3
RE: Help on getting eddited .dds to show in level editor
Have the same problem...
09-01-2011 04:46 AM
Find all posts by this user Quote this message in a reply
Acies Offline
Posting Freak

Posts: 1,273
Joined: Feb 2011
Reputation: 54
Post: #4
RE: Help on getting eddited .dds to show in level editor
If you have copied the folder and replaced the texture make sure that the new mat file points to your new texture and not the old one.

[Image: mZiYnxe.png]


09-01-2011 08:03 AM
Find all posts by this user Quote this message in a reply
Rapture Online
Senior Member

Posts: 719
Joined: May 2011
Reputation: 18
Post: #5
RE: Help on getting eddited .dds to show in level editor
I have switched to the castlebase_wall_welder_convex because its much easier with 4 files for testing purposes than the elevator door which had like 9 or 10 files.

<Material>
    <Main DepthTest="True" HeightMapScale="0.05" PhysicsMaterial="Rock" Type="SolidDiffuse" />
    <TextureUnits>
        <Diffuse AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex.dds" Mipmaps="true" Type="2D" Wrap="Repeat" />
        <NMap AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex_nrm.dds​" Mipmaps="true" Type="2D" Wrap="Repeat" />
        <Specular AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex_spec.dd​s" Mipmaps="true" Type="2D" Wrap="Repeat" />
    </TextureUnits>
</Material>
I tried to put a direct path for it, but it still won't work.
09-01-2011 12:05 PM
Find all posts by this user Quote this message in a reply
Juby Away
Senior Member

Posts: 285
Joined: May 2011
Reputation: 5
Post: #6
RE: Help on getting eddited .dds to show in level editor
When that error in GIMP popped up for me, I saved the image as a .tga, then saved it as a .dds

It has something to do with merging visible layers.

Forever passing judgement compared to a fraud.
(This post was last modified: 09-01-2011 12:42 PM by Juby.)
09-01-2011 12:41 PM
Find all posts by this user Quote this message in a reply
Rapture Online
Senior Member

Posts: 719
Joined: May 2011
Reputation: 18
Post: #7
RE: Help on getting eddited .dds to show in level editor
(09-01-2011 12:41 PM)Juby Wrote:  When that error in GIMP popped up for me, I saved the image as a .tga, then saved it as a .dds

It has something to do with merging visible layers.
Will that fix up my problem?
09-01-2011 01:04 PM
Find all posts by this user Quote this message in a reply
DRedshot Offline
Senior Member

Posts: 373
Joined: Jun 2011
Reputation: 11
Post: #8
RE: Help on getting eddited .dds to show in level editor
Usually when you get an error like that, it means the layer isn't a power of two. You probably know it should be, but there may be a transparent part. Go to Layer>Autocrop Layer

Also, I don't know if you should be saving it as a volume map, but i'm not certain Smile

09-01-2011 01:17 PM
Find all posts by this user Quote this message in a reply
ZRPT Offline
Junior Member

Posts: 17
Joined: Aug 2011
Reputation: 1
Post: #9
RE: Help on getting eddited .dds to show in level editor
Okay I have been having problems with making custom skins for pre-made entities and I honestly JUST at this moment figured it out. I'll be making a video explaining it soon and I'll pm you it first before I upload it to the forum.
09-03-2011 12:33 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)