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Woah... This shouldn't be happening..
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Snuffalofagus Offline
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Posts: 94
Joined: Jul 2011
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Post: #15
RE: Woah... This shouldn't be happening..

YAY lol. I deleted map cache and it finally showed up, but now I have a sound problem, I set a sound on an entity to play but either, I can't hear it, or it isn't playing, I'll try placing it on the player and see, but the sound is necessary.

EDIT: welp, it works, (2/3) problems fixed, the last is the biggest bleh!.

EDIT: I've decided to just go with a collide area for the credits to start, they start. New problem is the "Screeching", it won't stop, even if I set the enemies to disappear

(At the end, you're pretty much being chased by enemies , you run into the script area, then they all disappear, but the screeching continues to play (Note: I'm using pathnodes instead of "ShowEnemyPlayerPosition" as I thought using "ShowEnemy" would continue to play the screeching no matter what)
(This post was last modified: 07-23-2011 11:05 PM by Snuffalofagus.)
07-23-2011 08:52 PM
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RE: Woah... This shouldn't be happening.. - Snuffalofagus - 07-23-2011 08:52 PM



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