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Amnesia: A Dark Eternity
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Kman Offline
Posting Freak

Posts: 3,270
Joined: Jul 2011
Reputation: 164
Post: #13
RE: Amnesia: A Dark Eternity
...in 6 months there is NO WAY you can develope a 41custom hour long cusom story. I mean i've been working on mine for about 3 months now and I probably have around 1:00-1:30 hours of gameplay. The only way that would be possible is if you had like 20 to 30 team members and you worked on it everyday for hours, and even then you'd probably have to skip detail altogether to make that deadline, not to mention you could kiss all that custom stuff goodbye.

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11-16-2011 03:29 PM
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Messages In This Thread
Amnesia: A Dark Eternity - Giovanni Rosa - 10-27-2011, 12:57 AM
RE: Amnesia: A Dark Eternity - flamez3 - 10-27-2011, 04:56 AM
RE: Amnesia: A Dark Eternity - devin413 - 10-28-2011, 07:51 PM
RE: Amnesia: A Dark Eternity - Kman - 11-16-2011, 09:14 AM
RE: Amnesia: A Dark Eternity - Arvuti - 11-16-2011, 04:54 PM
RE: Amnesia: A Dark Eternity - Arvuti - 11-16-2011, 02:09 PM
RE: Amnesia: A Dark Eternity - Kman - 11-16-2011 03:29 PM
RE: Amnesia: A Dark Eternity - devin413 - 11-16-2011, 08:32 PM
RE: Amnesia: A Dark Eternity - devin413 - 11-22-2011, 07:14 PM



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