Joined: Jun 2012
RE: [WIP]Retracing memories
36 maps laid out in total consisting of the "woodlands", "southeastern shoreline", and most of the "forbidden woods". I think what I'll do is lay the maps out without the unique qualities until later on, since some of them are going to require models not readily available. One example is the shape of the laboratory in the forbidden woods, I won't know what it will look like from the outside until I get the inside laid out. Another example is a horse and cart moving merchant, only there's no horse or merchant, but the cart might still have goods inside.
So in other words, the landscape comes first, then the unique elements, creatures and path nodes, then little stuff (boxes,rugs,trinkets,decorations).
Again with the fourth of July, an obligated vacation, and any other interruptions I may not get much done this month, but I will try.
next on the list is the "forest of the lost"... If I can come up with a better name I'll use it instead.
In addition I'll be running the shoreline on around the map.
Seems like every time I turn around the level editor, the material thing,
or whatever, something either doesn't load right or crashes spontaneously.
(This post was last modified: 07-02-2012 01:08 AM by madifier.)
|07-02-2012 01:07 AM