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SetMoveObjectState
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jens Offline
Frictional Games

Posts: 3,107
Joined: Apr 2006
Reputation: 103
Post: #2
RE: SetMoveObjectState
MoveObjects are mysterious, hardly do we understand them ourselves. They could indeed use some documentation Smile

There movement is basically that they move in the direction specified (in the entity if I recall correctly) and they move the amount of their own length in that direction. So if you set the value 1 then that means a sliding door would move the same length as it's height (like the section doors in some levels). If you set it to 0.5 it moves half the length.

Why it does not work in your loop is difficult to say without seeing the script.
09-23-2010 12:58 PM
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Messages In This Thread
SetMoveObjectState - gosseyn - 09-23-2010, 12:48 PM
RE: SetMoveObjectState - jens - 09-23-2010 12:58 PM
RE: SetMoveObjectState - gosseyn - 09-23-2010, 01:28 PM
RE: SetMoveObjectState - jens - 09-23-2010, 01:45 PM
RE: SetMoveObjectState - gosseyn - 09-23-2010, 01:52 PM



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