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Set Zombie walking to waypoints
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house Offline
Member

Posts: 195
Joined: Oct 2010
Reputation: 1
Post: #8
RE: Set Zombie walking to waypoints
Oh!!!! I see whats wrong! Point_1 isn't closed in! In AddEnemyPatrolNode("Brute_1", "Point_1<---, "0", "");
It should be: AddEnemyPatrolNode("Brute_1", "Point_1", "0", "");
10-29-2010 10:06 PM
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Messages In This Thread
Set Zombie walking to waypoints - exit361 - 10-28-2010, 07:58 PM
RE: Set Zombie walking to waypoints - house - 10-29-2010 10:06 PM



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