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Lemon Entity Download
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ZRPT1 Offline
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Post: #1
Lemon Entity Download
Hey, i imported a lemon model into Amnesia for my own custom story. (Lack of food items.) It's kind of a high poly count (3400), but you can use it here and there.



http://www.mediafire.com/?h2by7268fbfbgsq

Enjoy!


Attached File(s)
.jpg  lemons.jpg (Size: 159.15 KB / Downloads: 173)
(This post was last modified: 09-02-2011 07:00 PM by ZRPT1.)
09-02-2011 06:50 PM
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Acies Online
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Posts: 1,283
Joined: Feb 2011
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Post: #2
RE: Lemon Entity Download
[Edited by pluto]

Somehow I was expecting a link to --What the hell is that?--

[Image: mZiYnxe.png]


(This post was last modified: 09-03-2011 10:02 AM by plutomaniac.)
09-02-2011 06:53 PM
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Rapture Offline
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Post: #3
RE: Lemon Entity Download
I'll check it out... but does a lemon really need 3400 pollies? I think the grunts and brutes might be feeling a bit weeee jealous.

Btw can we have some screenies?
09-02-2011 06:56 PM
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ZRPT1 Offline
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Post: #4
RE: Lemon Entity Download
(09-02-2011 06:56 PM)Rapture Wrote:  I'll check it out... but does a lemon really need 3400 pollies? I think the grunts and brutes might be feeling a bit weeee jealous.

Btw can we have some screenies?

Updated the first post. I didn't actually create the model, i searched long and hard around the internet for a free lemon model, and i found one that actually works. I couldn't find a Low-Poly model, i just did the converting. It doesn't really lag the game, as you can see i purposefully put a group of them into that drawer and i had minimal; if any lag.
(This post was last modified: 09-02-2011 07:04 PM by ZRPT1.)
09-02-2011 07:01 PM
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Acies Online
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Post: #5
RE: Lemon Entity Download
To actually add something to this thread:
You can remove some (like by 75%) amount faces without influencing the model quality. Do you want me to do it?

[Image: mZiYnxe.png]


09-02-2011 07:53 PM
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ZRPT1 Offline
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Post: #6
RE: Lemon Entity Download
(09-02-2011 07:53 PM)Acies Wrote:  To actually add something to this thread:
You can remove some (like by 75%) amount faces without influencing the model quality. Do you want me to do it?

If you can that would be GREAT. I'd really appreciate it.
09-02-2011 08:24 PM
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Acies Online
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Post: #7
RE: Lemon Entity Download
I have worked that lemon into (un)shape. It's now at 1260 polys. I have also taken the liberty to optimize your texture. Together with the reworked texture it should run smoothly (hopefully).

Link:
http://dl.dropbox.com/u/20790433/Lemonparty.zip

[Image: mZiYnxe.png]


09-02-2011 10:44 PM
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MegaScience Offline
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Post: #8
RE: Lemon Entity Download
(09-02-2011 06:50 PM)ZRPT1 Wrote:  i imported a lemon model

Portal 2?
09-03-2011 12:11 AM
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ZRPT1 Offline
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Post: #9
RE: Lemon Entity Download
There are no lemon models in portal 2, and even if i wanted too, you can import valve files unless you decompile them and whatnot.
09-03-2011 02:02 AM
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DRedshot Offline
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Posts: 373
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Post: #10
RE: Lemon Entity Download
(09-02-2011 10:44 PM)Acies Wrote:  I have worked that lemon into (un)shape. It's now at 1260 polys. I have also taken the liberty to optimize your texture. Together with the reworked texture it should run smoothly (hopefully).

Link:
http://dl.dropbox.com/u/20790433/Lemonparty.zip

Damnit Acies! You got there before me! Tongue

Oh well, I've created my own variant anyways... It's about 425 polys, and includes a specular map (all textures converted to .dds), so it has a bit of a shiny texture... At least you have a bit of a choice now Tongue

Edit: Fixed (I don't even think it was broken in the first place, just a cache problem)

http://www.mediafire.com/?4c58cutsdeqb3k8

(This post was last modified: 09-03-2011 02:36 AM by DRedshot.)
09-03-2011 02:07 AM
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