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Importing an image
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Gamemakingdude Offline
Senior Member

Posts: 478
Joined: Nov 2010
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Post: #1
Importing an image
How do i import an jpg into an new painting frame?

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Stephanos house
10-06-2011 12:05 PM
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Rapture Offline
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Posts: 721
Joined: May 2011
Reputation: 18
Post: #2
RE: Importing an image
You would have to look into the Painting's .dds. Open it up in GIMP and swap the existing picture of it and replace it with yours.
10-06-2011 12:45 PM
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Acies Offline
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Joined: Feb 2011
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Post: #3
RE: Importing an image
I made a custom painting set in a thread a while ago. Can't seem to find the thread again though. Here's the link to it:
http://dl.dropbox.com/u/20790433/ToolKit...inting.zip

Simply save your image as a .dds overwriting the one I have provided.

[Image: mZiYnxe.png]


10-06-2011 12:46 PM
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Gamemakingdude Offline
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Post: #4
RE: Importing an image
What does the dds do again?

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Stephanos house
10-06-2011 01:52 PM
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Acies Offline
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Post: #5
RE: Importing an image
.dds is an image file-format; much like .jpg etc. The difference is that .dds is optimized for game-textures.

[Image: mZiYnxe.png]


10-06-2011 02:21 PM
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Gamemakingdude Offline
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Posts: 478
Joined: Nov 2010
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Post: #6
RE: Importing an image
Theres no ent file!

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Stephanos house
10-07-2011 04:18 AM
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Acies Offline
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Posts: 1,281
Joined: Feb 2011
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Post: #7
RE: Importing an image
Option A: place it in the static_objects.
Option B: create an .ent file using modeleditor.exe (import mesh)

[Image: mZiYnxe.png]


10-07-2011 11:02 AM
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