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[REL] MYSTERY : CHAPTER 3
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flamez3 Offline
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Post: #1
[REL] MYSTERY : CHAPTER 3

TO GET THE STORY:
Chapter 1: http://www.frictionalgames.com/forum/thread-11077.html
Chapter 2: http://www.frictionalgames.com/forum/thread-11190.html

Well, I was convinced to make a chapter 3 for my mystery series Tongue....So here it is!:

Download: https://rapidshare.com/files/4008779007/...pter_3.zip




(This post was last modified: 02-08-2012 12:39 PM by flamez3.)
11-08-2011 03:45 PM
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Arvuti Offline
Senior Member

Posts: 462
Joined: May 2010
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Post: #2
RE: [REL] MYSTERY : CHAPTER 3

For the love of god, it has been 3 days since you released chapter 2. There is really nothing to say about this, the maps are still quite bland, the lighting is still quite bad (most of the areas in the maps are absolutely pitch dark, why ?) and there are still glitches in mapping.

Seriously though, why is there a gigantic room what has a gigantic
Spoiler below!
stephano
in it. Seriously why, stuff like that makes me think you are just making those custom stories is that you are hoping that your most beloved lets player will play through this custom story and have a laugh.
11-08-2011 04:47 PM
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flamez3 Offline
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Posts: 1,283
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Post: #3
RE: [REL] MYSTERY : CHAPTER 3

(11-08-2011 04:47 PM)Arvuti Wrote:  For the love of god, it has been 3 days since you released chapter 2. There is really nothing to say about this, the maps are still quite bland, the lighting is still quite bad (most of the areas in the maps are absolutely pitch dark, why ?) and there are still glitches in mapping.

Seriously though, why is there a gigantic room what has a gigantic
Spoiler below!
stephano
in it. Seriously why, stuff like that makes me think you are just making those custom stories is that you are hoping that your most beloved lets player will play through this custom story and have a laugh.
...It's always a delight when you post on my maps... Anyway, when he played my map before he hoped that I would put it in there. So i did. Dude; These custom stories are not to be taken THAT seriously. I'm exploring the things I can do with mapping, as well as improving my knowledge on certain area's of scripting. So what if i put a giant Stephano in a room. Doesn't seems to interrupt the story at all, let alone take away from the experience. I enjoyed myself with these chapters. Partly because of Pewdiepie playing them. And partly because I learn from the mistakes of these ones..(glitches, scripting errors). But I do have to agree with you in the lighting.

11-08-2011 04:57 PM
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Arvuti Offline
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Posts: 462
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Post: #4
RE: [REL] MYSTERY : CHAPTER 3

(11-08-2011 04:57 PM)flamez3 Wrote:  
(11-08-2011 04:47 PM)Arvuti Wrote:  For the love of god, it has been 3 days since you released chapter 2. There is really nothing to say about this, the maps are still quite bland, the lighting is still quite bad (most of the areas in the maps are absolutely pitch dark, why ?) and there are still glitches in mapping.

Seriously though, why is there a gigantic room what has a gigantic
Spoiler below!
stephano
in it. Seriously why, stuff like that makes me think you are just making those custom stories is that you are hoping that your most beloved lets player will play through this custom story and have a laugh.
...It's always a delight when you post on my maps... Anyway, when he played my map before he hoped that I would put it in there. So i did. Dude; These custom stories are not to be taken THAT seriously. I'm exploring the things I can do with mapping, as well as improving my knowledge on certain area's of scripting. So what if i put a giant Stephano in a room. Doesn't seems to interrupt the story at all, let alone take away from the experience. I enjoyed myself with these chapters. Partly because of Pewdiepie playing them. And partly because I learn from the mistakes of these ones..(glitches, scripting errors). But I do have to agree with you in the lighting.
Yeah I have done a lot of small custom stories to improve on my mapping and scripting but I never released them publicly. The moment you post a thread of it on the forums it becomes open for criticism. Also it looked like mystery chapter 1 was mostly taken seriously and then after that it just kind of went downhill.

Also as an mapper I have one thing to recommend to you: use box lights.
11-08-2011 05:03 PM
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flamez3 Offline
Posting Freak

Posts: 1,283
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Post: #5
RE: [REL] MYSTERY : CHAPTER 3

(11-08-2011 05:03 PM)Arvuti Wrote:  
(11-08-2011 04:57 PM)flamez3 Wrote:  
(11-08-2011 04:47 PM)Arvuti Wrote:  For the love of god, it has been 3 days since you released chapter 2. There is really nothing to say about this, the maps are still quite bland, the lighting is still quite bad (most of the areas in the maps are absolutely pitch dark, why ?) and there are still glitches in mapping.

Seriously though, why is there a gigantic room what has a gigantic
Spoiler below!
stephano
in it. Seriously why, stuff like that makes me think you are just making those custom stories is that you are hoping that your most beloved lets player will play through this custom story and have a laugh.
...It's always a delight when you post on my maps... Anyway, when he played my map before he hoped that I would put it in there. So i did. Dude; These custom stories are not to be taken THAT seriously. I'm exploring the things I can do with mapping, as well as improving my knowledge on certain area's of scripting. So what if i put a giant Stephano in a room. Doesn't seems to interrupt the story at all, let alone take away from the experience. I enjoyed myself with these chapters. Partly because of Pewdiepie playing them. And partly because I learn from the mistakes of these ones..(glitches, scripting errors). But I do have to agree with you in the lighting.
Yeah I have done a lot of small custom stories to improve on my mapping and scripting but I never released them publicly. The moment you post a thread of it on the forums it becomes open for criticism. Also it looked like mystery chapter 1 was mostly taken seriously and then after that it just kind of went downhill.

Also as an mapper I have one thing to recommend to you: use box lights.
I'm fine with criticism.

11-08-2011 05:10 PM
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Dark Knight Offline
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Posts: 635
Joined: Feb 2008
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Post: #6
RE: [REL] MYSTERY : CHAPTER 3

nice map!
firstly looks like usual, But some scary elements unexpectedly begins, thats scares a lot.
but please add more creepe music for atmosphere..


hmm, please no Chapter 4 Big Grin

god loves three.
(This post was last modified: 11-08-2011 11:38 PM by Dark Knight.)
11-08-2011 11:37 PM
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flamez3 Offline
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Post: #7
RE: [REL] MYSTERY : CHAPTER 3

(11-08-2011 11:37 PM)Dark Knight Wrote:  nice map!
firstly looks like usual, But some scary elements unexpectedly begins, thats scares a lot.
but please add more creepe music for atmosphere..


hmm, please no Chapter 4 Big Grin

god loves three.
Hahahaa Wink

11-08-2011 11:53 PM
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WookieMang Offline
Member

Posts: 56
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Post: #8
RE: [REL] MYSTERY : CHAPTER 3

yeah needs some more mapping work
I saw a lot of things wrong with chapter 1 and I just finished it about a half an hour ago
(all parts converted ready for youtube)

Check out my videos --> http://www.youtube.com/user/99Daxc
11-10-2011 01:17 AM
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vaxoxen Offline
Junior Member

Posts: 9
Joined: Jan 2012
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Post: #9
RE: [REL] MYSTERY : CHAPTER 3

Hey there flamez

I was going through Part 3 fine until the section where you have to carry the wooden planks to make a bridge across the break in the floor. I fell down as I was trying to line up the wooden planks across the gap, and then climbed the ladder, but cos the planks are about the same width as the corridor I couldn't climb to the top of the ladder :/ (see below)

http://img39.imageshack.us/img39/723/2012010700024.jpg


Maybe it'll be better to put a "death zone" down there, so that the player dies and respawns back up top, as I had to restart the custom story from the beginning which is really annoying Sad

Otherwise good work!
(This post was last modified: 01-07-2012 06:36 PM by vaxoxen.)
01-07-2012 06:34 PM
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flamez3 Offline
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Post: #10
RE: [REL] MYSTERY : CHAPTER 3

updated download

02-08-2012 12:39 PM
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