Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Nothing happens
Author Message
Your Computer Offline
SCAN ME!

Posts: 3,236
Joined: Jul 2011
Reputation: 216
Post: #11
RE: Nothing happens
(03-27-2012 07:13 PM)SilentStriker Wrote:  Cool I just learn't something new Smile So when ever you use a callback you just write (string &in, int) and it should work? Smile

Yeah; plus, if the parameters aren't going to be used anyway, why give them names?

Tutorials: From Noob to Pro
03-27-2012 07:49 PM
Visit this user's website Find all posts by this user Quote this message in a reply
SilentStriker Offline
Posting Freak

Posts: 939
Joined: Jul 2011
Reputation: 39
Post: #12
RE: Nothing happens
(03-27-2012 07:49 PM)Your Computer Wrote:  
(03-27-2012 07:13 PM)SilentStriker Wrote:  Cool I just learn't something new Smile So when ever you use a callback you just write (string &in, int) and it should work? Smile

Yeah; plus, if the parameters aren't going to be used anyway, why give them names?
That's true Smile But I guess you need to write the parameters if you are using them in a script for example asItem etc?

03-27-2012 07:51 PM
Find all posts by this user Quote this message in a reply
Saren Offline
Member

Posts: 196
Joined: Jan 2012
Reputation: 1
Post: #13
RE: Nothing happens
What a lovely conversation..... which dose'nt seem to help me.... hahahaa xD

03-27-2012 09:32 PM
Find all posts by this user Quote this message in a reply
Your Computer Offline
SCAN ME!

Posts: 3,236
Joined: Jul 2011
Reputation: 216
Post: #14
RE: Nothing happens
(03-27-2012 09:32 PM)Saren Wrote:  What a lovely conversation..... which dose'nt seem to help me.... hahahaa xD

Well, it sounds like you're using a non-Amnesia monster. According to you the callback is being called, just the monster isn't being activated. So, if you're looking for help with the script, if the callback is being called, then there's no need to modify the script. So, you should be going through the usual debugging steps, like looking in the hpl.log for clues, making sure the name of the entity is correct, making sure the entity was made properly, etc.

Tutorials: From Noob to Pro
03-27-2012 09:49 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Saren Offline
Member

Posts: 196
Joined: Jan 2012
Reputation: 1
Post: #15
RE: Nothing happens
(03-27-2012 09:49 PM)Your Computer Wrote:  
(03-27-2012 09:32 PM)Saren Wrote:  What a lovely conversation..... which dose'nt seem to help me.... hahahaa xD

Well, it sounds like you're using a non-Amnesia monster. According to you the callback is being called, just the monster isn't being activated. So, if you're looking for help with the script, if the callback is being called, then there's no need to modify the script. So, you should be going through the usual debugging steps, like looking in the hpl.log for clues, making sure the name of the entity is correct, making sure the entity was made properly, etc.
Well yea I did, the names have been checked, they match eachother and so on.... and yes, I'm using the infected guy from Penumbra... but it should works since I have the dog as well and it's working so... yea

03-27-2012 09:54 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)