Damascus
Senior Member
Posts: 554
Joined: Mar 2012
Reputation: 27
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Getting piston lever to rest at center
I'm making a puzzle that requires the player to interact with several "control_room_piston_levers" becoming stuck and unstuck, but these levers seem to be designed to remain in their up or down positions when they become unstuck. I'd like to make new levers that will spring to the center when they become unstuck like the "lever_simple" entities, but have no idea what variables I need to change. Can anyone help me out?
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| 06-15-2012 09:27 AM |
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flamez3
Posting Freak
Posts: 1,319
Joined: Apr 2011
Reputation: 57
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RE: Getting piston lever to rest at center
Try making a new one in it's place at 0
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| 06-15-2012 09:44 AM |
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Damascus
Senior Member
Posts: 554
Joined: Mar 2012
Reputation: 27
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RE: Getting piston lever to rest at center
Make a whole new lever in-game? That wouldn't really work since it would just automatically appear at center instead of moving, not to mention the script wouldn't be connected anymore.
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| 06-15-2012 08:21 PM |
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