Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Getting piston lever to rest at center
Author Message
Damascus Offline
Senior Member

Posts: 554
Joined: Mar 2012
Reputation: 27
Post: #1
Getting piston lever to rest at center
I'm making a puzzle that requires the player to interact with several "control_room_piston_levers" becoming stuck and unstuck, but these levers seem to be designed to remain in their up or down positions when they become unstuck. I'd like to make new levers that will spring to the center when they become unstuck like the "lever_simple" entities, but have no idea what variables I need to change. Can anyone help me out?

Custom Story: The Great Work - FULL RELEASE
06-15-2012 09:27 AM
Find all posts by this user Quote this message in a reply
flamez3 Offline
Posting Freak

Posts: 1,319
Joined: Apr 2011
Reputation: 57
Post: #2
RE: Getting piston lever to rest at center
Try making a new one in it's place at 0

06-15-2012 09:44 AM
Find all posts by this user Quote this message in a reply
Damascus Offline
Senior Member

Posts: 554
Joined: Mar 2012
Reputation: 27
Post: #3
RE: Getting piston lever to rest at center
Make a whole new lever in-game? That wouldn't really work since it would just automatically appear at center instead of moving, not to mention the script wouldn't be connected anymore.

Custom Story: The Great Work - FULL RELEASE
06-15-2012 08:21 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)