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Bad sound
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AniFox Offline
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Post: #1
Bad sound
After compilation, the game has a bad sound. Compiled with the help of this guide. Because of what kind of sound? Uploaded file Penumbra.exe.
P.S. Sorry for my english. I am Russian.
Boris was here =D


Attached File(s)
.rar  Penumbra.rar (Size: 830.5 KB / Downloads: 10)
08-26-2012 02:17 AM
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Urkle Offline
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Post: #2
RE: Bad sound
What kind of bad sound? sounds like you either need to upgrade the ogg/vorbis libs or openal.

Developing away on one of
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Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
08-26-2012 06:24 PM
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Nemet Robert Offline
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Post: #3
RE: Bad sound
I can't even understand. Something about bad sound, but what kind of? Without more details, peeps can't help.

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08-26-2012 08:35 PM
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AniFox Offline
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Post: #4
RE: Bad sound
(08-26-2012 06:24 PM)Urkle Wrote:  What kind of bad sound? sounds like you either need to upgrade the ogg/vorbis libs or openal.
The problem is that if you open the original Penumbra all is normal. But if I open the version the sound hisses. I'll try to update them.

(08-26-2012 08:35 PM)Nemet Robert Wrote:  I can't even understand. Something about bad sound, but what kind of? Without more details, peeps can't help.


I can not properly explain in English. Possible that I made ​​a video game with the sound?
(This post was last modified: 08-27-2012 09:50 PM by AniFox.)
08-27-2012 09:48 PM
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AniFox Offline
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Post: #5
RE: Bad sound


08-27-2012 11:24 PM
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johnbox Offline
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Post: #6
RE: Bad sound
(08-27-2012 09:48 PM)AniFox Wrote:  
(08-26-2012 08:35 PM)Nemet Robert Wrote:  I can't even understand. Something about bad sound, but what kind of? Without more details, peeps can't help.


I can not properly explain in English. Possible that I made ​​a video game with the sound?
you mean, if it's possible to make and upload a video of the game to show the sound? o.o that's probably the best thing you could do ;)
probably it would be enough to upload only the sound to soundcloud or something, but you can also just upload a complete video.

if you meant something else, could you explain what? >.>


edit: oh, ok, already uploaded it. (if you're wondering why i don't answer to your question, i don't know much about the internal things of the HPL-Engine, sorry._.) but i have to notice, that i don't really hear anything wrong, except the intro music. or do you mean that very quiet scratching? sounds like a very low bufferrate... maybe it's completely wrong, but i now that issue from cubase, while i tried software-monitoring.

Working on a full conv.-mod, first pictures coming soon...


Working with Blender and other Stuff since 2009.
Using HPL-Engine since 2012 (learning..)
(This post was last modified: 08-28-2012 02:01 AM by johnbox.)
08-27-2012 11:30 PM
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Urkle Offline
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Post: #7
RE: Bad sound
Ahh. ok.. It is most likely low buffers for OGG Streaming. in a later update to OALWrapper the buffer code changed slightly so instead of being the a multiplier (e.g 8) it needed an actual size (e.g. 65536).

So if you look at the source in sources/game/Game.cpp you'll see where StreamBufferSize is defaulted to 128.. that needs to be changed to something like 32K or 64K. Also you'll need to make those changes in the PenumbraOverture source in Init.cpp where the StreamBufferSize is defaulted to 64.

Developing away on one of
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08-28-2012 01:52 AM
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AniFox Offline
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Post: #8
RE: Bad sound
(08-28-2012 01:52 AM)Urkle Wrote:  Ahh. ok.. It is most likely low buffers for OGG Streaming. in a later update to OALWrapper the buffer code changed slightly so instead of being the a multiplier (e.g 8) it needed an actual size (e.g. 65536).



So if you look at the source in sources/game/Game.cpp you'll see where StreamBufferSize is defaulted to 128.. that needs to be changed to something like 32K or 64K. Also you'll need to make those changes in the PenumbraOverture source in Init.cpp where the StreamBufferSize is defaulted to 64.
Thank you very much) Now everything is fine)

Спасибо)
08-28-2012 02:58 PM
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