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2009-03 Tuesday 31st, Unknown in-game teaser & screens
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jamhaw Offline
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Post: #11
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

(03-31-2009 08:22 PM)Scraper Wrote:  So far, so good.

However, I got one 'bad' thing about it:

Music reminds me too much from Penumbra games...

Apparently it is from the Penumbra games. Although some music for this game has apparently already been done.
04-01-2009 04:32 AM
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Klayman Offline
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Post: #12
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

Will physics be used the same way like in Penumbra? I have noticed that player opened the doors without "touching" it. They opened like in other games. I dont tkink it is bad thing. But I want to know if in Unknown player will be able to manipulate with switches like in Penumbra. Do we only click on valve and it will rotate like in most FPS games?
04-01-2009 09:51 AM
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jens Offline
Frictional Games

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Post: #13
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

You open the door like in penumbra, there is not a change of the icon in the video that is all. So you do grab the door and move the mouse just like in Penumbra and the same goes for levers, valves etc

But it has all been re-worked and tuned, so for example the door is much easier to use and it is a bit "smart" too, so if you for example swing the door quickly open(which is easier done than in Penumbra) the door will not bounce back in your face, it will stop at the most open position if you have released the hand from the door. Making it a much smoother process if you are running from a monster and quickly have to open and close a door, without messing around or getting stuck and killed etc.
04-01-2009 11:28 AM
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IIPEE Offline
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Post: #14
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

(04-01-2009 04:32 AM)jamhaw Wrote:  
(03-31-2009 08:22 PM)Scraper Wrote:  So far, so good.

However, I got one 'bad' thing about it:

Music reminds me too much from Penumbra games...

Apparently it is from the Penumbra games. Although some music for this game has apparently already been done.

Oh, yeah, I read comment on YouTube video. My bad. Tongue:

04-01-2009 11:38 AM
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WindexGlow Offline
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Post: #15
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

How is the AI? Is it still the fairly poor AI from penumbra (Sorry mates, but it seemed pretty basic)? And how about animations? The wolf/tuurngait animations weren't the most convincing ever, largely in the way they moved.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
04-01-2009 09:47 PM
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Astek Offline
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Post: #16
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

Amazing! Waiting on this game to be done with!

Astek
04-01-2009 10:22 PM
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eliasfrost Offline
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Post: #17
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

I hope they improve the actually, I agree with Windex, it was kinda basic. Except for some parts like light and sound detection.

I think the animations was pretty nice in Black Plague, not in Overture though.

[Image: indiedb_88x31.png]
04-02-2009 06:08 AM
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Klayman Offline
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Post: #18
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

What would be the price of the game? Will it be same like Penumbra?

Are you planing to do some big AAA title in the future?
04-04-2009 05:28 PM
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WindexGlow Offline
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Post: #19
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

(04-04-2009 05:28 PM)Klayman Wrote:  What would be the price of the game? Will it be same like Penumbra?

Are you planing to do some big AAA title in the future?

Probably 30-40.
And this is a very small indie team, only half a dozen workers on it if that.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
04-04-2009 06:02 PM
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IIPEE Offline
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Post: #20
RE: 2009-03 Tuesday 31st, Unknown in-game teaser & screens

Wasn't it 4?

04-04-2009 09:17 PM
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