(03-05-2010 08:06 AM)jens Wrote: Going open-source and being a successful open-source project takes a tremendous effort, it does not magically happen just because you go open-source. There are lots of other projects that you would have to compete with to gain attention, beyond that there would be a lot of work with documentation and preparation to have something that would be easy enough for others to contribute to.
This is something we have thought about, discussed and decided not to do, at least not in the near future. Going open-source would for certain mean that Amnesia would not be released this year!
I only posted it here because no other section in the forums seemed appropriate. I certainly did not mean you should make such a move before Amnesia is released. I want my game ASAP, after all. I was thinking maybe a year after would be a good time.
When do you think would be a good time for it?
Besides Newton and HCL, what else does the game use? I think Penumbra uses SDL. Does Amnesia also use it? Are there any other dependencies?