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My First ever Map (testing encounters and more)
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MulleDK19 Offline
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Posts: 511
Joined: Jun 2009
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Post: #21
RE: My First ever Map (testing encounters and more)
(09-16-2010 09:22 PM)sacroid Wrote:  
(09-16-2010 08:59 PM)Yogthulhu Wrote:  I hate to be "that guy" but I'm on a Mac. Installer won't work for me. Sad .zip or .rar please?


ok, uploading, rar. version Wink

It's a zip Tongue

"rar" isn't a term for "compressed package". It's a format by itself... rar, zip, 7z, tar, etc.

[Image: 16455.png]
09-16-2010 10:31 PM
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sacroid Offline
Member

Posts: 88
Joined: Apr 2010
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Post: #22
RE: My First ever Map (testing encounters and more)
(09-16-2010 10:31 PM)MulleDK19 Wrote:  
(09-16-2010 09:22 PM)sacroid Wrote:  
(09-16-2010 08:59 PM)Yogthulhu Wrote:  I hate to be "that guy" but I'm on a Mac. Installer won't work for me. Sad .zip or .rar please?


ok, uploading, rar. version Wink

It's a zip Tongue

"rar" isn't a term for "compressed package". It's a format by itself... rar, zip, 7z, tar, etc.


Oh sorry, I alredy knew it was just a format, but I haven't seen it's a zip. Tongue

09-16-2010 10:57 PM
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iNTANGiBLE Offline
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Posts: 5
Joined: Sep 2010
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Post: #23
RE: My First ever Map (testing encounters and more)
Good but too much fog! Tongue
09-17-2010 06:07 PM
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khawaja07 Offline
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Posts: 47
Joined: Sep 2010
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Post: #24
RE: My First ever Map (testing encounters and more)
hmm... waoohh. did'nt knew that you could record your own commentry for it.. gr8...!
09-18-2010 09:26 AM
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HakePT Offline
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Posts: 49
Joined: Sep 2010
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Post: #25
RE: My First ever Map (testing encounters and more)
Played it but didn't record.
It had a good level design but like others said it needs more lights.

The hallucination grunt could also use a little work. I still crapped my pants when he appeared behind me but he was facing away from me so he never really saw me and just stood there while i "went on me good old way".
As for the brute he just scared the living lights out of me.
Dark+brute howl+shaky vision+smoke=scared-needs new pants-Daniel.
The only problem there was that when he went to the door he just disappeared.


The rest you probably already know, tweak the smoke, some small details, more lights etc.

Good map anyway. Personally in my map creator experience, i find lights to be the most hard to create and essential part of the experience.
A unnaturally dark area can break immersion, same with a too bright area. Shadows are a major plus when you want to create atmosphere. Making it so lights come out looking good, before and after the player lights lamps is what makes a room scary. Its also very hard to do because it requires a lot of testing and optimization to ensure a lagfree smooth experience.
09-29-2010 05:44 PM
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sacroid Offline
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Posts: 88
Joined: Apr 2010
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Post: #26
RE: My First ever Map (testing encounters and more)
(09-29-2010 05:44 PM)HakePT Wrote:  Played it but didn't record.
It had a good level design but like others said it needs more lights.

The hallucination grunt could also use a little work. I still crapped my pants when he appeared behind me but he was facing away from me so he never really saw me and just stood there while i "went on me good old way".
As for the brute he just scared the living lights out of me.
Dark+brute howl+shaky vision+smoke=scared-needs new pants-Daniel.
The only problem there was that when he went to the door he just disappeared.


The rest you probably already know, tweak the smoke, some small details, more lights etc.

Good map anyway. Personally in my map creator experience, i find lights to be the most hard to create and essential part of the experience.
A unnaturally dark area can break immersion, same with a too bright area. Shadows are a major plus when you want to create atmosphere. Making it so lights come out looking good, before and after the player lights lamps is what makes a room scary. Its also very hard to do because it requires a lot of testing and optimization to ensure a lagfree smooth experience.

Thanks for writing this, I'm having this in mind for my Custom Story Smile
I'm using a better lightning in my custom story, this was my very first map, so it was more like testing how the editor works Tongue

10-03-2010 10:51 AM
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waqas12346 Offline
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Posts: 420
Joined: Nov 2010
Reputation: 1
Post: #27
RE: My First ever Map (testing encounters and more)
hey Sacroids, i recorded your story and it has been uploaded Big Grin
Big Grin http://www.youtube.com/watch?v=yHI7AgczZi8 Big Grin
I got the key but it does not open any door, bytheway nice story I Heart IT
12-09-2010 04:06 AM
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