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Exception access violation
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Cranky Old Man Offline
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Posts: 922
Joined: Apr 2012
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Post: #81
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 04:13 AM)JPPaperstacks Wrote:  Thank you for a quick reply. Smile I joined for this reason. Is it a good idea to keep building on the custom story and just have others test for me!? Because the main Amnesia campaign, Justine, and almost every mod I've downloaded has worked 100% for me. It's just my own custom story that fails on me and I don't know why. It may be the 5,000+ entities in two small rooms, or whatever else it could be, I'm just glad you could pinpoint the problem on my HPL. I can't really buy a new video card at the moment, but thanks so much again!
(04-28-2012 02:31 AM)Cranky Old Man Wrote:  Your graphics card can only support OpenGL 2.0. Amnesia requires OpenGL 2.1. Buy a new graphics card.
Well, despite the lack of 2.1, if the original game renders just fine, then the problem is probably elsewhere.
In that case, have your custom maps ever worked?
Have you set up a proper development environment for custom mapping (according to the wiki)?

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04-28-2012 04:29 AM
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JPPaperstacks Offline
Junior Member

Posts: 26
Joined: Apr 2012
Reputation: 0
Post: #82
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 04:29 AM)Cranky Old Man Wrote:  
(04-28-2012 04:13 AM)JPPaperstacks Wrote:  Thank you for a quick reply. Smile I joined for this reason. Is it a good idea to keep building on the custom story and just have others test for me!? Because the main Amnesia campaign, Justine, and almost every mod I've downloaded has worked 100% for me. It's just my own custom story that fails on me and I don't know why. It may be the 5,000+ entities in two small rooms, or whatever else it could be, I'm just glad you could pinpoint the problem on my HPL. I can't really buy a new video card at the moment, but thanks so much again!
(04-28-2012 02:31 AM)Cranky Old Man Wrote:  Your graphics card can only support OpenGL 2.0. Amnesia requires OpenGL 2.1. Buy a new graphics card.
Well, despite the lack of 2.1, if the original game renders just fine, then the problem is probably elsewhere.
In that case, have your custom maps ever worked?
Have you set up a proper development environment for custom mapping (according to the wiki)?
It's my first custom map. Nepsis Mod worked fine for me, and so did Oh, Silent Night and a bunch of other custom stories or stand-alone's like White Night. I followed the wiki to make the HPL work in the first place, along with teaching me that ALT and the mouse moves the camera, and all the necessary coding required on the cfg's and the hps's, I guess. I also messed with a language file for notes and journals, quests and hints and what not.

I copied all the codes straight from this site, but I don't know if I was supposed to touch them in any way other than renaming things and setting instances for everything. This editor is amazing. I'm still unsure what exactly half of it does yet though.
04-28-2012 07:18 AM
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Cranky Old Man Offline
Posting Freak

Posts: 922
Joined: Apr 2012
Reputation: 37
Post: #83
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 07:18 AM)JPPaperstacks Wrote:  
(04-28-2012 04:29 AM)Cranky Old Man Wrote:  
(04-28-2012 04:13 AM)JPPaperstacks Wrote:  Thank you for a quick reply. Smile I joined for this reason. Is it a good idea to keep building on the custom story and just have others test for me!? Because the main Amnesia campaign, Justine, and almost every mod I've downloaded has worked 100% for me. It's just my own custom story that fails on me and I don't know why. It may be the 5,000+ entities in two small rooms, or whatever else it could be, I'm just glad you could pinpoint the problem on my HPL. I can't really buy a new video card at the moment, but thanks so much again!
(04-28-2012 02:31 AM)Cranky Old Man Wrote:  Your graphics card can only support OpenGL 2.0. Amnesia requires OpenGL 2.1. Buy a new graphics card.
Well, despite the lack of 2.1, if the original game renders just fine, then the problem is probably elsewhere.
In that case, have your custom maps ever worked?
Have you set up a proper development environment for custom mapping (according to the wiki)?
It's my first custom map. Nepsis Mod worked fine for me, and so did Oh, Silent Night and a bunch of other custom stories or stand-alone's like White Night. I followed the wiki to make the HPL work in the first place, along with teaching me that ALT and the mouse moves the camera, and all the necessary coding required on the cfg's and the hps's, I guess. I also messed with a language file for notes and journals, quests and hints and what not.

I copied all the codes straight from this site, but I don't know if I was supposed to touch them in any way other than renaming things and setting instances for everything. This editor is amazing. I'm still unsure what exactly half of it does yet though.
Looking back at your first post, you say that you had tried installing driver updates, but that it said that you didn't meet the requirements. Usually it only says that when you've picked the wrong hardware driver to download (else it would say something like your drivers being already up to date). Did you pick the right OS, the right card, and so on, when downloading these drivers?

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04-28-2012 07:29 AM
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JPPaperstacks Offline
Junior Member

Posts: 26
Joined: Apr 2012
Reputation: 0
Post: #84
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 07:29 AM)Cranky Old Man Wrote:  
(04-28-2012 07:18 AM)JPPaperstacks Wrote:  
(04-28-2012 04:29 AM)Cranky Old Man Wrote:  
(04-28-2012 04:13 AM)JPPaperstacks Wrote:  Thank you for a quick reply. Smile I joined for this reason. Is it a good idea to keep building on the custom story and just have others test for me!? Because the main Amnesia campaign, Justine, and almost every mod I've downloaded has worked 100% for me. It's just my own custom story that fails on me and I don't know why. It may be the 5,000+ entities in two small rooms, or whatever else it could be, I'm just glad you could pinpoint the problem on my HPL. I can't really buy a new video card at the moment, but thanks so much again!
(04-28-2012 02:31 AM)Cranky Old Man Wrote:  Your graphics card can only support OpenGL 2.0. Amnesia requires OpenGL 2.1. Buy a new graphics card.
Well, despite the lack of 2.1, if the original game renders just fine, then the problem is probably elsewhere.
In that case, have your custom maps ever worked?
Have you set up a proper development environment for custom mapping (according to the wiki)?
It's my first custom map. Nepsis Mod worked fine for me, and so did Oh, Silent Night and a bunch of other custom stories or stand-alone's like White Night. I followed the wiki to make the HPL work in the first place, along with teaching me that ALT and the mouse moves the camera, and all the necessary coding required on the cfg's and the hps's, I guess. I also messed with a language file for notes and journals, quests and hints and what not.

I copied all the codes straight from this site, but I don't know if I was supposed to touch them in any way other than renaming things and setting instances for everything. This editor is amazing. I'm still unsure what exactly half of it does yet though.
Looking back at your first post, you say that you had tried installing driver updates, but that it said that you didn't meet the requirements. Usually it only says that when you've picked the wrong hardware driver to download (else it would say something like your drivers being already up to date). Did you pick the right OS, the right card, and so on, when downloading these drivers?
I'm running on basic Windows XP.
As for drivers, I wouldn't even begin to know where to start to look for the right ones. I can't locate the drivers, but I haven't been looking too hard since I tried. No idea where I might be supposed to find them. I hope it's as simple as an update for a driver.
04-28-2012 08:42 AM
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plutomaniac Offline
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Posts: 5,800
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Post: #85
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

Since you have Windows XP thy this: http://support.amd.com/us/gpudownload/wi...ng=English

But I think you have something custom that crashes the game. Maybe it is corrupted or not functional.

[Image: jxvp.jpg]
04-28-2012 09:02 AM
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Cranky Old Man Offline
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Posts: 922
Joined: Apr 2012
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Post: #86
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 09:02 AM)plutomaniac Wrote:  Since you have Windows XP thy this: http://support.amd.com/us/gpudownload/wi...ng=English

But I think you have something custom that crashes the game. Maybe it is corrupted or not functional.
I'm confused over this OpenGL thing. If his card partially works, then can Amnesia run on OpenGL 2.0?

Noob scripting tutorial: From Noob to Pro

04-28-2012 01:45 PM
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plutomaniac Offline
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Posts: 5,800
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Post: #87
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

I don't get why you say that. The HPL.log clearly says:

Quote:Renderer: Radeon X1300/X1550 Series

Version: 2.1.8545 Release

Also, most cards that support OpenGL 2.0 by hardware, can support OpenGL 2.1 though software (newer driver releases).

[Image: jxvp.jpg]
04-28-2012 02:15 PM
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Cranky Old Man Offline
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Posts: 922
Joined: Apr 2012
Reputation: 37
Post: #88
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

(04-28-2012 02:15 PM)plutomaniac Wrote:  I don't get why you say that. The HPL.log clearly says:

Quote:Renderer: Radeon X1300/X1550 Series

Version: 2.1.8545 Release
Also, most cards that support OpenGL 2.0 by hardware, can support OpenGL 2.1 though software (newer driver releases).
Because I checked Wikipedia, and it said that the whole range was nothing but 2.0 cards, and my last card only supported 2.0 and that's why I had to upgrade. I didn't know that Version listed the OpenGL.

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04-28-2012 02:27 PM
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plutomaniac Offline
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Posts: 5,800
Joined: May 2011
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Post: #89
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

As I said: most cards that support OpenGL 2.0 by hardware, can support OpenGL 2.1 though software (newer driver releases).

About version: http://www.frictionalgames.com/forum/thread-11183.html

[Image: jxvp.jpg]
(This post was last modified: 04-28-2012 02:59 PM by plutomaniac.)
04-28-2012 02:57 PM
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JPPaperstacks Offline
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Posts: 26
Joined: Apr 2012
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Post: #90
Solved: 2 Months, 3 Weeks, 5 Days, 21 Hours, 22 Minutes, 19 Seconds ago RE: Exception access violation

I reinstalled the game and now it works but I have to restart from scratch. I'm happy it tests though. Smile
(This post was last modified: 04-30-2012 10:12 PM by JPPaperstacks.)
04-29-2012 04:33 PM
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