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Amnesia 2
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Spooder Wekd Offline
Senior Member

Posts: 366
Joined: Aug 2010
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Post: #11
RE: Amnesia 2
They already said that they are moving on to something different
11-21-2010 12:11 AM
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Kein Offline
Posting Freak

Posts: 805
Joined: Sep 2010
Reputation: 13
Post: #12
RE: Amnesia 2
That's why I suggest to move to this thread: http://www.frictionalgames.com/forum/thr...age-1.html

So we can keep "all-in-one".

"Avoid Capture"
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11-21-2010 03:13 AM
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Petike Offline
Senior Member

Posts: 264
Joined: Apr 2008
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Post: #13
RE: Amnesia 2
A single game is good enough. Creating previously unplanned sequels can feel forced. Besides, the devs needed a change of pace after the whole Penumbra marathon.

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
11-21-2010 09:54 AM
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TiberiumSoul Offline
Junior Member

Posts: 15
Joined: Jun 2011
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Post: #14
RE: Amnesia 2
I did have one idea for a second amnesia game Smile

Amnesia: The City of Ruin

in the game good old Daniel returns home to London to find Mayfair a burning destroyed shadow of its former self and shortly he'll wish he hadn't returned as a familiar and horrifying sight slowly lumbers around a corner and vanishes... The Gatherers are still looking for him O_O and there are a few more new additions to watch out for: Butchers, Splitters, and Hunters Butchers have only one key scripted appearance and that is in the Mayfair butcher shop where the monster will smash through a wooden barricade and walk into a carving room (the place where butchers, you know chop the meat). behind him on a chain are several of Daniel's good friends feel tied by chains Daniel has 2 choices 1.he can use a sledgehammer that he finds outside the shop and break the chain or let the butcher drag his friends away and slaughter them. Splitters are so named for bieng victims of the brute that have been revived as gatherers they have metal caging on their head that emits a strong beam of lantern light and these creatures can only "see" you if their light shines on you at which point they will flat out rush Daniel both limbs given grunt claws it attacks in a flurry of arm swipes and the occasional drop kick. Hunters are the most dangerous of the gatherers simply for the battery of rifles that replaces their forearms these monster may be blind but they have excellent hearing and if they hear you they will fire a battery of six musket balls in your direction (six because there are three rifles on each arm)
06-16-2011 03:28 PM
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Krimbo Offline
Member

Posts: 53
Joined: Jun 2011
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Post: #15
RE: Amnesia 2
Pandabro.
They're exhausted with Penumbra and Amnesia style games...
But thats what we want! :'((((
06-16-2011 03:47 PM
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Scraper Offline
Forum Sheriff

Posts: 2,692
Joined: Mar 2007
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Post: #16
RE: Amnesia 2
Don't bump old threads.

Please, support my video gaming hobby:
www.GameScraper.com
06-16-2011 04:04 PM
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