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Acess Violation PLEASE HELP
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Tanshaydar Offline
From Beyond

Posts: 3,091
Joined: Mar 2009
Reputation: 66
Post: #11
RE: Acess Violation PLEASE HELP
You should have tried the FREE demo.

08-10-2011 05:46 PM
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plutomaniac Offline
Super Moderator

Posts: 4,365
Joined: May 2011
Reputation: 72
Post: #12
RE: Acess Violation PLEASE HELP
It is Intel's fault and not the game's. I thought you should know that...

[Image: 2me72wn.gif]
(This post was last modified: 08-10-2011 07:29 PM by plutomaniac.)
08-10-2011 07:29 PM
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edu667 Offline
Junior Member

Posts: 13
Joined: Aug 2011
Reputation: 0
Post: #13
RE: Acess Violation PLEASE HELP
and i can play the penumbra black plague any solution ?
08-10-2011 09:57 PM
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plutomaniac Offline
Super Moderator

Posts: 4,365
Joined: May 2011
Reputation: 72
Post: #14
RE: Acess Violation PLEASE HELP
try the demo of Penumbra BP or Overture and see if it works. I don't really know but I think it requires OpenGL 2.1 as well.

[Image: 2me72wn.gif]
08-10-2011 10:19 PM
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edu667 Offline
Junior Member

Posts: 13
Joined: Aug 2011
Reputation: 0
Post: #15
RE: Acess Violation PLEASE HELP
i tested the free demo of penumbra black plague and work and i buyed and i playing but i so ecxited to play
the amnesia

here see : -------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Mobile Intel® 4 Series Express Chipset Family
Version: 2.1.0 - Build 8.15.10.2413
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2413
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
ERROR: Frame buffer 'Deferred_GBuffer_Main' is not complete! Format is unsupported!
ERROR: Could not create frame buffer for Deferred renderer type: 0!
FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information.


i can play penumbra black plague but i cannot play amnesia WHY ???
(This post was last modified: 08-11-2011 02:56 AM by edu667.)
08-11-2011 02:06 AM
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edu667 Offline
Junior Member

Posts: 13
Joined: Aug 2011
Reputation: 0
Post: #16
RE: Acess Violation PLEASE HELP
and now is the problem amnesia.exe wont start
08-11-2011 03:13 AM
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jens Offline
Frictional Games

Posts: 3,107
Joined: Apr 2006
Reputation: 103
Post: #17
RE: Acess Violation PLEASE HELP
A "Mobile IntelĀ® 4 Series Express Chipset Family" is below requierments to run the Amnesia, that is why it does not work I am afraid.
08-11-2011 06:55 AM
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plutomaniac Offline
Super Moderator

Posts: 4,365
Joined: May 2011
Reputation: 72
Post: #18
RE: Acess Violation PLEASE HELP
The card can barely run the game but Intel has not released yet or never drivers to support games like Amnesia.

[Image: 2me72wn.gif]
(This post was last modified: 08-11-2011 08:44 AM by plutomaniac.)
08-11-2011 08:44 AM
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