RE: Why no AMD64 port?
at the time there was no way to provide a 64bit version as nvidia's Cg was only 32bit and the newton physics library was only 32bit.
I *MAY* look into it for the new game we are working on, but no promises. Really there is no benefit for the game itself to be 64bit, as it will not run any faster and we don't need > 4G of ram:-D
Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
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