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Game crashes on launch and get Black Box - Printable Version

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+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: Game crashes on launch and get Black Box (/thread-11337.html)



Game crashes on launch and get Black Box - fenris526 - 11-14-2011

Ok. I hit launch and get black box. I updated my chip to no avail. I have a 64 bit Toshiba satellite pro with an Intel® Core™2 Duo CPU T5870 @ 2.00GHz and 4.00 GB RAM.


RE: Game crashes on launch and get Black Box - jens - 11-14-2011

Post the hpl.log from Documents/Amnesia/Main or My Documents/Amnesia/Main



RE: Game crashes on launch and get Black Box - fenris526 - 11-14-2011



Version 1.20 - sD8969D29-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Mobile Intel® 4 Series Express Chipset Family
Version: 2.1.0 - Build 8.15.10.2413
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2413
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3



RE: Game crashes on launch and get Black Box - plutomaniac - 11-14-2011

http://www.frictionalgames.com/forum/thread-11183.html

Question 1 --> Notice 1



RE: Game crashes on launch and get Black Box - fenris526 - 11-15-2011

so how do I fix it...do I need to go and get a new card...how would I do that?


RE: Game crashes on launch and get Black Box - jens - 11-15-2011

It is not possible to fix, the computer is unfortunately below the specified requierments to run the game. As it is a laptop it is not possible to change the hardware.



RE: Game crashes on launch and get Black Box - fenris526 - 11-15-2011

:/ that's disappointing. I will just have to try it on my desktop. Thanks for the help I really appreciate it Big Grin and great work on the Penumbra series I really enjoyed them Big Grin