Scripting used to make a checkpoint? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Scripting used to make a checkpoint? (/thread-11505.html) |
Scripting used to make a checkpoint? - FreshKorruption - 11-26-2011 I know that it is like this, but what do i fill them in with. Can i get an example? void CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry); RE: Scripting used to make a checkpoint? - Statyk - 11-26-2011 (11-26-2011, 01:59 AM)FreshKorruption Wrote: I know that it is like this, but what do i fill them in with. Can i get an example?**This should be in the Support section** CheckPoint("", "SPAWNAREANAME", "", "", ""); Lol It can be that naked. To fill in: CheckPoint("Checkpointname", "SPAWNAREANAME", "", "DeathHintCategory", "DeathHintEntry"); RE: Scripting used to make a checkpoint? - FreshKorruption - 11-26-2011 (11-26-2011, 02:02 AM)Statyk Wrote:What i'm confused about is how there is the usual void onstart and you put stuff in there (like a nickname and stuff) and than you have void (nickname). What do you put in each individual one? Hope you understood that.(11-26-2011, 01:59 AM)FreshKorruption Wrote: I know that it is like this, but what do i fill them in with. Can i get an example?**This should be in the Support section** RE: Scripting used to make a checkpoint? - Linus Ă…gren - 11-26-2011 I put it in a collidebox or event at a place where it's possible for a player to die, so that you will respawn on the checkpoint after death. RE: Scripting used to make a checkpoint? - flamez3 - 11-26-2011 You put this in the void Onstart CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry); And you do this for the callback void MyFunc(string &in asName, int alCount) RE: Scripting used to make a checkpoint? - FreshKorruption - 11-26-2011 (11-26-2011, 03:33 AM)flamez3 Wrote: You put this in the void OnstartThanks. Im still a lil rusty though =/ So what would i put in thhe int alCount and string &in asName? RE: Scripting used to make a checkpoint? - Statyk - 11-26-2011 (11-26-2011, 05:00 AM)FreshKorruption Wrote: Thanks. Im still a lil rusty though =/ So what would i put in thhe int alCount and string &in asName?Lol definitely a little rusty... =P You don't put anything there. here's an example: //_________________ void OnStart(); { CheckPoint("", "SPAWNAREANAME", "CALLBACKFUNC", "", ""); } void CALLBACKFUNC(string &in asName, int alCount) { //your scripts here. =P } RE: Scripting used to make a checkpoint? - FreshKorruption - 12-01-2011 (11-26-2011, 05:26 AM)Statyk Wrote:Thanks. Gave you some reputation for helping =D(11-26-2011, 05:00 AM)FreshKorruption Wrote: Thanks. Im still a lil rusty though =/ So what would i put in thhe int alCount and string &in asName?Lol definitely a little rusty... =P You don't put anything there. here's an example: |