Custom Tree models - Bunch'o stuff. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Custom Tree models - Bunch'o stuff. (/thread-13619.html) |
RE: Custom Tree models - Bunch'o stuff. - Traggey - 12-04-2012 Yes, yes I am. RE: Custom Tree models - Bunch'o stuff. - FlawlessHappiness - 12-04-2012 (12-04-2012, 11:03 PM)Robosprog Wrote:Haven't seen it... Maybe I will one day.(11-19-2012, 05:05 PM)beecake Wrote: You're a genius TraggeyWith amazing hair. RE: Custom Tree models - Bunch'o stuff. - VeNoMzTeamHysterical - 02-11-2013 Well as i can see these are amazing tree's you made. Can you tell me quick how can i import them in my Amnesia in the Texture Map? RE: Custom Tree models - Bunch'o stuff. - Traggey - 02-11-2013 In what texture map? O..o Description on how to install them is in the OP. RE: Custom Tree models - Bunch'o stuff. - Kirbypwnage - 02-20-2013 Nice trees! They'll be really useful for variation! RE: Custom Tree models - Bunch'o stuff. - No Author - 02-22-2013 Do you need credit (Your name in the credits) if I use this ? RE: Custom Tree models - Bunch'o stuff. - Statyk - 02-22-2013 Yes, No Author. You should always credit someone for work that isn't yours. RE: Custom Tree models - Bunch'o stuff. - Traggey - 02-25-2013 (02-22-2013, 10:26 AM)No Author Wrote: Do you need credit (Your name in the credits) if I use this ? Yes I do. RE: Custom Tree models - Bunch'o stuff. - Neelke - 05-04-2014 Sorry for bringing up such an old post, but when I place out the trees, it looks like they have the size of 1000. It is the size 1, I've checked. Why is this happening? RE: Custom Tree models - Bunch'o stuff. - Mudbill - 05-04-2014 (05-04-2014, 02:05 PM)Neelke Wrote: Sorry for bringing up such an old post, but when I place out the trees, it looks like they have the size of 1000. It is the size 1, I've checked. Why is this happening? Try deleting the .msh file and reload them in the model viewer. That might help. I had this problem with most MFP assets when I didn't use the patch. I'm not sure if the file is slightly different just because it uses upper case extension. |