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Challenge Threadᆦ ᆦ ᆦ - Printable Version

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RE: [CHALLENGE THREAD] - DRedshot - 04-17-2012

Yeah, I'm guessing you want the player to come up with a pathfinding algorithm for the matchbox. I'm up for giving it a shot! Tongue



RE: [CHALLENGE THREAD] - nemesis567 - 04-17-2012

Yes, it looks like some kind of simple AI. Nice one.



RE: [CHALLENGE THREAD] - Homicide13 - 04-17-2012

Correct.



RE: [CHALLENGE THREAD] - DRedshot - 04-17-2012

I canot get this to work. You don't seem to have included any .dae files, there are just .ent, so I get errors when loading the entity.

I've put the entities in my entities/ folder, and the map in the maps/ folder.
I don't usually do it this way, is there anything else I've missed?



RE: [CHALLENGE THREAD] - nemesis567 - 04-17-2012

Works for me.



RE: [CHALLENGE THREAD] - Homicide13 - 04-17-2012

You shouldn't have to move anything outside of the matchbox_maze_dist folder. Just put the entire folder in wherever you want to work out of (in my case maps/script_challenges), and it should work. The .ent files pull from .dae files that are part of the Amnesia main game, so as long as your have a working instal of Amnesia you shouldn't have to worry about that.



RE: [CHALLENGE THREAD] - nemesis567 - 04-17-2012

The scripts must be exactly the same with not even a variable different?



RE: [CHALLENGE THREAD] - Homicide13 - 04-17-2012

Copy and pasted. ^^



RE: [CHALLENGE THREAD] - Apjjm - 04-17-2012

This was quite a fun challenge Wink. I have a solution.

It would have been nice to add some form of script-area or something at the end of each maze so we could have done a goal test - not saying it can't be done currently but it would involve some hackery and not be a general case solution.

Edit: Going to wait until closer to the deadline to post up the solution, but here is a video of it in action:
http://www.youtube.com/watch?v=AieLgn2OVME

I hope more solutions than mine are submitted before the deadline, I imagine there are a few ways to approach this Smile


RE: [CHALLENGE THREAD] - nemesis567 - 04-17-2012

I was trying to work out a solution with A*, but it seems that you can't even change the array for each different level. So I'll change my methods.

You said in the video A* couldn't be used. I don't get exactly why.. You know where the end is for each level.