[LVL ED] billboard and boxlight question - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] billboard and boxlight question (/thread-15388.html) |
billboard and boxlight question - heyitsrobert97 - 05-12-2012 Hi, I Need To Know How To Make A Billboard lightray look very dull. at the moment it is a pale yellow and forms a circle every 15y rotation but it is so bright in game that you can't even look at the screen its so bright. how can i dim it right down. and with a boxlight is it possible to make it light a room a little bit rather than it being like the brightness setting of the game is at max. RE: billboard and boxlight question - Linus Ă…gren - 05-12-2012 I'm not 100% sure if lowering the Alpha on the Billboards will work, so to lower the brightness, just lower the colors of it. Example, if it's a 1/1/1/1, go down to 0.6/0.6/0.6/1, and it should be less bright. RE: billboard and boxlight question - SilentStriker - 05-12-2012 They best way of working with billboards is connecting them to a point light that is outside the map and then change the colors of the light. And yes you can connect multiple billboards a 1 pointlight. Try it and experiment with it Yes boxlight can light up a room as much/little you want, it can also tint the whole map in a color. Play around with the colors and you see RE: billboard and boxlight question - Acies - 05-12-2012 Also when working with boxlights - they are not supposed to be the main source of light in a room. That task should mainly be done by pointlights (excessive use of spotlights can cause lag). A boxlight doesn't activate the specular map of an object. You can think of a boxlight behaving as the light "in the shadow" on a sunny day. This is a matter of taste but; I think billboards should be lowered to the point of being barely visible when looking at them. The values R/G/B/A controls the light/visibility of lights and billboards. I think the A is only viable for pointlights and spotlights, as it seems to determine the amount of specularity the light causes upon a surface. ^ Take none of the above as facts, just my speculations :> |