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+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: BlackBox (/thread-15861.html)

Pages: 1 2


BlackBox - Zbouba - 06-05-2012

Hello, so I have a big problem at the launch of Amnesia: The Dark Descent Normally I run the launcher and launch the game after he left alone and black box tells me this :
[Image: 507590Amnesia.png]
I thank in advance those who will help me.


RE: BlackBox - jens - 06-05-2012

Check the stickies for troubleshooting help and what to do if you can't solve it using those.


RE: BlackBox - Zbouba - 06-05-2012

Troubleshooting didn't help me :/


RE: BlackBox - plutomaniac - 06-05-2012

if you read them correctly you would know that we need some files to tell you more


RE: BlackBox - Zbouba - 06-05-2012

(06-05-2012, 03:54 PM)plutomaniac Wrote: if you read them correctly you would know that we need some files to tell you more
I'm not English


RE: BlackBox - Traggey - 06-05-2012

(06-05-2012, 03:56 PM)Zbouba Wrote:
(06-05-2012, 03:54 PM)plutomaniac Wrote: if you read them correctly you would know that we need some files to tell you more
I'm not English
Try using an online translator.


RE: BlackBox - Zbouba - 06-05-2012

Sorry but, What is "The Stickies"


RE: BlackBox - jens - 06-05-2012

Check this thread and it should help you http://www.frictionalgames.com/forum/thread-11183.html


RE: BlackBox - plutomaniac - 06-05-2012

1) What operating system do you have? Also 32-bit or 64-bit?
2) Attach us the file HPL.log found under My Documents\Amnesia\Main folder


RE: BlackBox - Zbouba - 06-05-2012

Windows Vista 32 bit


Computer : Laptop HP Pavilion dv9000


Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce 7150M / nForce 630M/PCI/SSE2/3DNOW!
Version: 2.1.2
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 4
Max color render targets: 8
Packed depth-stencil: 0
Texture float: 0
GLSL Version: 1.20 NVIDIA via Cg compiler
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
ERROR: Could not create a depth stencil buffer size 1024x768, depthbits: 24 stencilbits: 8
ERROR: Could not create a depth stencil buffer size 512x384, depthbits: 24 stencilbits: 8
ERROR: Could not create a frame buffer!