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Display Case set on unbreakable vanishes? - Printable Version

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Display Case set on unbreakable vanishes? - Rinacath - 06-07-2012

I have a display case set up that I want to make completely unbreakable so the player can't get at anything inside (yet). When I go and check the 'disable breakable' box in level editor, it vanishes in game whenever something hits it that would otherwise break it. Is this a glitch or is there a reason?

I've tried navigating around the problem with blockboxes but the only way to actually keep anything from breaking is to make them unnaturally big, so that everything just hovers a foot or two away.

Is there a way to keep the display case around without breaking or some other way to prevent it from breaking?


RE: Display Case set on unbreakable vanishes? - FragdaddyXXL - 06-07-2012

Just tried that in my test level, and noticed the same thing.

Perhaps someone could solve this by using the model editor?


RE: Display Case set on unbreakable vanishes? - Adny - 06-07-2012

What about checking the static physics box?


RE: Display Case set on unbreakable vanishes? - FragdaddyXXL - 06-07-2012

(06-07-2012, 06:29 AM)andyrockin123 Wrote: What about checking the static physics box?
Still breaks, sadly.


RE: Display Case set on unbreakable vanishes? - Rinacath - 06-07-2012

(06-07-2012, 06:29 AM)andyrockin123 Wrote: What about checking the static physics box?
Yeah, I tried that too. Didn't seem to change anything.


RE: Display Case set on unbreakable vanishes? - Stepper321 - 06-07-2012

Go to technichal and put a block box around the glass, just screw around with it, it should works. (or blockbox no player)


RE: Display Case set on unbreakable vanishes? - Rinacath - 06-07-2012

(06-07-2012, 02:24 PM)Stepper321 Wrote: Go to technichal and put a block box around the glass, just screw around with it, it should works. (or blockbox no player)
I tried that, but a really determined player can somehow shove an object through enough to shatter the glass. The only way I found to protect the display was to make the box so big you really couldn't even go near it. After a moment or two of wild swinging whatever I was holding always managed to get through in testing.


RE: Display Case set on unbreakable vanishes? - Stepper321 - 06-08-2012

(06-07-2012, 09:10 PM)Rinacath Wrote:
(06-07-2012, 02:24 PM)Stepper321 Wrote: Go to technichal and put a block box around the glass, just screw around with it, it should works. (or blockbox no player)
I tried that, but a really determined player can somehow shove an object through enough to shatter the glass. The only way I found to protect the display was to make the box so big you really couldn't even go near it. After a moment or two of wild swinging whatever I was holding always managed to get through in testing.
Go to model editor and remove the bodies. And save it as a new file in your custom story, then use that.


RE: Display Case set on unbreakable vanishes? - SilentStriker - 06-08-2012

(06-08-2012, 03:45 PM)Stepper321 Wrote:
(06-07-2012, 09:10 PM)Rinacath Wrote:
(06-07-2012, 02:24 PM)Stepper321 Wrote: Go to technichal and put a block box around the glass, just screw around with it, it should works. (or blockbox no player)
I tried that, but a really determined player can somehow shove an object through enough to shatter the glass. The only way I found to protect the display was to make the box so big you really couldn't even go near it. After a moment or two of wild swinging whatever I was holding always managed to get through in testing.
Go to model editor and remove the bodies. And save it as a new file in your custom story, then use that.
If he removes the bodies it will fall through the floor or be flying in the air. He can still mess with the model editor, maybe make it a static entity?


RE: Display Case set on unbreakable vanishes? - Your Computer - 06-08-2012

Why not, then, just use the DAE which makes up the display case?