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Digressiophobia - The beginning - Printable Version

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RE: Digressiophobia - The beginning - MrBiscuit - 09-17-2012

I started doing a gameplay on this custom map, and it's sweet till now =D.
I love the perspective changes between Mark and Simion.





RE: Digressiophobia - The beginning - FlawlessHappiness - 09-17-2012

(09-17-2012, 05:55 PM)MrBiscuit Wrote: I started doing a gameplay on this custom map, and it's sweet till now =D.
I love the perspective changes between Mark and Simion.


Nice! But you might want to follow the story if you want to complete it Smile


RE: Digressiophobia - The beginning - MrBiscuit - 09-18-2012

Part 2 of this Amnesia CS is up, and the thumbsnail is really awful but it's youtube's fault.





RE: Digressiophobia - The beginning - MrBiscuit - 09-20-2012

I've finished the Custom Map and it was awesome, got a little "blocked"in some parts but managed to figure out what to do =).
I'm uploading the last part of the video on my channel.
http://www.youtube.com/user/xmrbiscuitx


RE: Digressiophobia - The beginning - Futrar - 09-22-2012

This is so awesome! Played a bit...
Spoiler below!
wow getting creeped out i think theres somewhere a jumpscare but after playing a bit didnt find any... im not far at all.. was great unlike any other custom story this is great!



RE: Digressiophobia - The beginning - FlawlessHappiness - 09-22-2012

(09-22-2012, 07:30 PM)Futrar Wrote: This is so awesome! Played a bit...
Spoiler below!
wow getting creeped out i think theres somewhere a jumpscare but after playing a bit didnt find any... im not far at all.. was great unlike any other custom story this is great!
Yes, some says i make original Custom Stories Smile And i don't like jumpscares, so breath out, and get scared Wink


RE: Digressiophobia - The beginning - ShiningBlader - 09-24-2012

Very original CS I liked it

I give it 9.5/10

Patiently waiting for chapter 2 Smile

and btw, there is a bug in your CS:

Spoiler below!
Once you get the lantern with Simon and change to Mark then to Simon again, the lantern stops working. It becomes just an ordinary item that cannot be used with anything (the image of the lantern appears as thought you were going to use it on something else). Please fix that and, since we are in it, you might want to add some more oil like a Large Oil Potion near the spot were you pick the lantern. Is just to lessen the difficulty see, because those tunnels are easy to get lost into.

Another lesser bug...

Spoiler below!
see the room where simon sleeps? in the other side of the corridor there is a door right? I remember opening the door before playing with the grunt. When you play with the grunt you close all the doors in the map so they must be broken by the grunt right? Well, it seems that the unbroken doors will remain locked once you get to control Simon again. I know this happens to the door close to the room where simon sleeps because I just broke every other door while controlling the grunt so I don't know if the same doesn't apply to all other doors in the map. Again, just a lesser bug, clearly not game breaking (unless, say, you forgot the lantern and then you can't come to that room to pick it up again.)



RE: Digressiophobia - The beginning - str4wberrypanic - 09-24-2012

lol i'm a grunt


RE: Digressiophobia - The beginning - FlawlessHappiness - 09-24-2012

About the lantern:
Spoiler below!
Too bad Wink If you miss it, you miss it! The locked doors is a problem year. I don't know why the lantern stops working, but I will fix it Wink Thank you for noticing!
I know the tunnels are easy to get lost in. That's why I made them Big Grin I actually wanted the CS to contain no lantern, but I gave mercy! Tongue






RE: Digressiophobia - The beginning - Kman - 09-24-2012

(09-24-2012, 02:10 AM)str4wberrypanic Wrote: lol i'm a grunt
10/10 great post