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Trouble launching Amnesia - Printable Version

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+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: Trouble launching Amnesia (/thread-19553.html)



Trouble launching Amnesia - Acrylic - 12-15-2012

Hey, so when I go ahead and try to launch the game, it crashes and brings up this BlackBox message.

Here's the link: http://s10.postimage.org/is1ktaut5/halp.png

And, in case anyone needs it, here's my hpl.log


Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce 8600M GT/PCI/SSE2
Version: 2.1.2
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 0
Texture float: 0
GLSL Version: 1.20 NVIDIA via Cg compiler
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
ERROR: Could not create a depth stencil buffer size 1024x768, depthbits: 24 stencilbits: 8
ERROR: Could not create a depth stencil buffer size 512x384, depthbits: 24 stencilbits: 8
ERROR: Could not create a frame buffer!


RE: Trouble launching Amnesia - plutomaniac - 12-15-2012

update your graphics card drivers


RE: Trouble launching Amnesia - The chaser - 12-17-2012

(12-15-2012, 01:17 PM)plutomaniac Wrote: update your graphics card drivers
Not actually anything of help, but lately you are always saying "Upload drivers" Big Grin

Sorry for this useless post, I had to say it.


RE: Trouble launching Amnesia - plutomaniac - 12-17-2012

upload? I always write update


RE: Trouble launching Amnesia - The chaser - 12-18-2012

(12-17-2012, 10:35 PM)plutomaniac Wrote: upload? I always write update
By upload I meant posting the drivers Smile
Yea, you always say update drivers too Wink


RE: Trouble launching Amnesia - plutomaniac - 12-18-2012

95% of times is about the drivers, that's why