Need help with script - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Need help with script (/thread-19701.html) |
Need help with script - Slanderous - 12-27-2012 Hey everyone. Can someone explain me, how to make the game play the sound, when player walks into area? Thanks. btw - sorry for my bad eng. RE: Need help with script - Traggey - 12-27-2012 Moved to development support. RE: Need help with script - CptLogicDev - 12-27-2012 (12-27-2012, 04:59 PM)lazz3r Wrote: Hey everyone. Code: PlaySoundAtEntity("", "sound file with snt", "what entity the sound plays on", i use 1 often, save the sound true or false); RE: Need help with script - Adrianis - 12-28-2012 In addition to what CptLogicDev said, since you want the sound to play when the player enters an area... You need AddEntityCollideCallback in OnStart, like this void OnStart() { AddEntityCollideCallback("Player", "YOUR AREA NAME HERE", "PlaySound", true, 1); } void PlaySound(string &in asParent, string &in asChild, int alState) { PlaySoundAtEntity("", "sound file with snt", "what entity the sound plays on", i use 1 often, save the sound true or false); } It's all in here... http://wiki.frictionalgames.com/hpl2/amnesia/script_functions RE: Need help with script - Slanderous - 12-29-2012 Thanks for help. |