Amnesia: A Machine For Pigs Discussion Topic Part 2 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html) +--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 2 (/thread-21385.html) Pages:
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Paddy™ - 05-30-2013 In AAMFP's case the delays are completely justified and are geared towards polishing and improving the game, whereas games like DNF were delayed because of managerial cocksuckery and similar bureaucratic nonsense. So I agree with bluel0bster that AAMFP will definitely benefit from the extra time, but it's not a general rule that time = quality. I'm not sure what calibre of developer the DNF team had but I doubt their skills or dedication were the cause of it being such a warm turd. This is why FG & TCR are so exciting to me; AAMFP is developed by people with no one to answer to and who are motivated purely by the love of what they do. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - PutraenusAlivius - 05-30-2013 (05-30-2013, 06:09 AM)Paddy Wrote: In AAMFP's case the delays are completely justified and are geared towards polishing and improving the game, whereas games like DNF were delayed because of managerial cocksuckery and similar bureaucratic nonsense. So I agree with bluel0bster that AAMFP will definitely benefit from the extra time, but it's not a general rule that time = quality. Yeah, most companies today made games and stuff just because the money. They're becoming greedy. Most games are made with haste just to hit the deadline. Indie companies doesn't have a deadline. They want the game to be really good. The time = quality thing only applies to Indie developers. Then again, I could be mistaken. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Tesseract - 05-30-2013 I know this does not pertain to the current topic but on the FG blog they have changed the colour scheme: http://frictionalgames.blogspot.com.au/ Look at the banner image too, I wonder if it could be a little teaser for their 'super seceret' project, if you remember the concept art I sent some time ago you may notice a resembelance. :O RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - PutraenusAlivius - 05-30-2013 (05-30-2013, 09:13 AM)Delirium92 Wrote: I know this does not pertain to the current topic but on the FG blog they have changed the colour scheme: http://frictionalgames.blogspot.com.au/ Look at the banner image too, I wonder if it could be a little teaser for their 'super seceret' project, if you remember the concept art I sent some time ago you may notice a resembelance. :O You've been offline so long that we already know it. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Tesseract - 05-30-2013 (05-30-2013, 09:16 AM)JustAnotherPlayer Wrote:(05-30-2013, 09:13 AM)Delirium92 Wrote: I know this does not pertain to the current topic but on the FG blog they have changed the colour scheme: http://frictionalgames.blogspot.com.au/ Look at the banner image too, I wonder if it could be a little teaser for their 'super seceret' project, if you remember the concept art I sent some time ago you may notice a resembelance. :O Where abouts was this discussed? RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - PutraenusAlivius - 05-30-2013 (05-30-2013, 09:19 AM)Delirium92 Wrote:(05-30-2013, 09:16 AM)JustAnotherPlayer Wrote:(05-30-2013, 09:13 AM)Delirium92 Wrote: I know this does not pertain to the current topic but on the FG blog they have changed the colour scheme: http://frictionalgames.blogspot.com.au/ Look at the banner image too, I wonder if it could be a little teaser for their 'super seceret' project, if you remember the concept art I sent some time ago you may notice a resembelance. :O In this thread exactly. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Tesseract - 05-30-2013 (05-30-2013, 10:04 AM)JustAnotherPlayer Wrote:(05-30-2013, 09:19 AM)Delirium92 Wrote:(05-30-2013, 09:16 AM)JustAnotherPlayer Wrote:(05-30-2013, 09:13 AM)Delirium92 Wrote: I know this does not pertain to the current topic but on the FG blog they have changed the colour scheme: http://frictionalgames.blogspot.com.au/ Look at the banner image too, I wonder if it could be a little teaser for their 'super seceret' project, if you remember the concept art I sent some time ago you may notice a resembelance. :O Well that was, ahem... A long-winded discussion; anyway, it looks interesting, even though it was pointed out, I like that this new game - from what I've seen - looks very alien and aquatic. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Newsman Waterpaper - 05-30-2013 Since the game is delayed to Q3.My bet that game will be released early august just to piss off TerrorLantern > RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - Ossie - 05-30-2013 Given Jen's remark a few pages back: "We know we will not make Q2 (2013), we also know when the game will be ready for launch. We have not set the exact day yet. You can however make good use of the weather outside this summer and look forward to gaming with the piggies as the summer comes to an end." Depending on how much you analyse that you could argue that summer will come to an end at different times in different parts of the world! End of August sounds like a good average, although I'd say that the release is now unlikely to be until September. Besides, who wants to play a horror game when it's hot and sunny? It's got to be cold, dark, windy and raining outside. RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - plutomaniac - 05-30-2013 End of summer is August, meaning mid-Q3. |