[WIP] Frozen Spirits IFC - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Frozen Spirits IFC (/thread-21485.html) |
RE: Frozen Spirits IFC - 7heDubz - 06-12-2013 EDIT - Previsously screenshots RE: Frozen Spirits IFC - OriginalUsername - 06-12-2013 Pretty nice, but you'll have to work on the details a bit more.. The light rays are unnaturally bright, and the hallways are really clean. There'll be dust, cobwebs, little stones, carpets, decoration, etc. Just add more details and it'll look a lot better RE: Frozen Spirits IFC - 7heDubz - 06-12-2013 (06-12-2013, 02:01 PM)Smoke Wrote: Pretty nice, but you'll have to work on the details a bit more.. The light rays are unnaturally bright, and the hallways are really clean. There'll be dust, cobwebs, little stones, carpets, decoration, etc. Danke! On that right now was just trying to get out something for people to look at. RE: Frozen Spirits IFC - 7heDubz - 06-14-2013 idea on to the Plotline. Spoiler below!
EDIT - Editing the last part adventure hook has been found and somone for the whole cryptic speaking thing has been found. As Xavier (now referred to as the player) explores the castle mainly trying to get the gas and electricity back on so as not to freeze. He finds pages to a book which tell a chilling yet grabbing story, and as he explores the castle to find more pages to the book explaining more and more about the TRUE history of the castle. And in the depths of the basement lies the final answer, the final solution, the final page to the books terrible story. RE: Frozen Spirits IFC - PutraenusAlivius - 06-14-2013 (06-14-2013, 03:38 AM)WIWWM Wrote: Addition on to the Plotline. Spoiler below!
RE: Frozen Spirits IFC - 7heDubz - 06-14-2013 (06-14-2013, 04:55 AM)JustAnotherPlayer Wrote:(06-14-2013, 03:38 AM)WIWWM Wrote: Addition on to the Plotline. I like this idea... i could just use a monster and change the .ent file as well put a bunch of ghostly billborads on him.. thanks for the idea! Also i Edited the previous Addition to say other things i have somone for the cryptic speaking ^^ RE: Frozen Spirits IFC - CarnivorousJelly - 06-17-2013 WIWWM, any luck with the ghost? If not, you could try attaching a point billboard and a light to the water monster. I did something slightly similar a while ago. It's just a matter of changing or removing the particle systems used for the water monster so there's no random splashing on the floor. RE: Frozen Spirits IFC - 7heDubz - 06-17-2013 (06-17-2013, 02:53 AM)Kiandra Wrote: WIWWM, any luck with the ghost? If not, you could try attaching a point billboard and a light to the water monster. I did something slightly similar a while ago. It's just a matter of changing or removing the particle systems used for the water monster so there's no random splashing on the floor. Oooh good idea, although i may not go too heavily on the ghost story bit. ive come up witha greater explanation and the story concept has gone under some heavy changes. Although there will still be a ghost, you may just not see it itself. More Screenshots of the entrance posted up. Just click the one link to dropbox to view them all RE: Frozen Spirits IFC - 7heDubz - 06-20-2013 I am glad to announce that there will end up having all custom music in Frozen Spirits. This is all thanks to Bridge and his amazing self! RE: Frozen Spirits IFC - 7heDubz - 06-21-2013 Looking for german translator for sign's in the game. Just some phrases that i'd like to know what would best fit not for the whole game ( as i have no real script yet although it is in progress). Google translate can be used (and is being used as of now) in lieu of finding a german translator for the signs. |