Community Updates/Features Requests for HPL3 Editors - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Development (https://www.frictionalgames.com/forum/forum-82.html) +---- Thread: Community Updates/Features Requests for HPL3 Editors (/thread-30774.html) Pages:
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RE: Community Updates/Features Requests for HPL3 Editors - WALP - 10-13-2015 (10-09-2015, 05:43 AM)1minus1is0 Wrote:(10-08-2015, 03:43 PM)Mudbill Wrote:(10-08-2015, 03:39 PM)Vale Wrote: Global rotation as opposed to always having local? Given I understand what you it is you want, there is a workaround for this, by pressing B to turn a single object into a compound. this can also easily be undone again by pressing B once more. |