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First Walkthrough ::: Hints ON? OFF? - Printable Version

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First Walkthrough ::: Hints ON? OFF? - Koranis79 - 09-05-2010

I'm undecided. Since this game will basically be a one-time ticket, I want to enjoy every second of it, slowly, as if it was a precious, old wine, without missing anything.

So everytime I will be stuck somewhere I will enjoy it even more, as I did with Penumbra (I didn't even imagine what kind of game that was ... but my girlfriend had insisted I would appreciated it and I did! Wink)

So I fear that playing with hints would take away from the overall experience, and I don't really think I will need them since I already know how Frictional's mind cogs move...

But I also wouldn't want to miss some information that hints would give me that would otherwise improve the experience.

What do you think?


RE: First Walkthrough ::: Hints ON? OFF? - Spooder Wekd - 09-05-2010

hints are just essentially objectives. go without them and it is way better!


RE: First Walkthrough ::: Hints ON? OFF? - MulleDK19 - 09-05-2010

All the hints you need:
Spoiler below!
- Shadows makes your sanity go down.
- Unsettling events makes your sanity go down.
- Rotate an object holding R and moving the mouse.