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In Memory - Printable Version

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RE: In Memory - Dark Knight - 04-24-2011

(04-24-2011, 05:54 AM)masterlinx667 Wrote:
(04-24-2011, 05:26 AM)masterlinx667 Wrote: Are you supposed to be able to combine the chipper and hammer to destroy the lock in the cellar...because I'm trapped in the Cellar and can't find any way to get out. I tried combining the chipper and hammer but it says "this combination doesn't work." Also I tried using the chipper and hammer separate on the lock...and it doesn't work and well the door back to the study is stuck so I'm basically trapped in the cellar.
They combined just fine for me and I made it through. Did you try dragging the chipper to the hammer or the hammer to the chipper? Try both! They should totally combine.

It won't combine for some reason :/ no matter which way i try it
[/quote]


well, i have the same problem, whatta?
cant combine hammer and chipper here
[Image: hammern.th.jpg]

i have too key from study, but its useless


RE: In Memory - skypeskype - 04-24-2011

Looks great. Too bad I cant play it today .... Sad or maybe i can ... hmm..


RE: In Memory - Kurton - 04-24-2011

(04-24-2011, 08:37 AM)Dark Knight Wrote: well, i have the same problem, whatta?
cant combine hammer and chipper here
[Image: hammern.th.jpg]
i have too key from study, but its useless

Now that is a weird problem. I've no idea how I could fix that, because as far as I know, combining those is handled by Inventory.hps.

Even more strange, how do you still have the key to the Study? That's supposed to remove itself after you use it on the first Level-Door. o.O

EDIT: Crap, apparently I included the map_cache files in the download as well. Try deleting those, I'll put up an updated download link as well.


RE: In Memory - SkyeGU - 04-24-2011

If it means anything, I picked up the Hammer first and then got the chisel. It looks like others have picked them up in the opposite order. Perhaps this has something to do with it?


RE: In Memory - Kurton - 04-24-2011

I'd been testplaying it for ages as I was building it, and it's worked with either order every time :O


RE: In Memory - DonProtz - 04-24-2011

Very nice story, and nice mapping, I liked it really

one littel thing the door with the padlock, the iron mounting can be opened without to open the padlock, with throwing force (mouse2)
perhaps you can change the throwing force for the iron mounting in modeleditor... you see just littel thing ^^


RE: In Memory - Dark Knight - 04-24-2011

(04-24-2011, 04:18 PM)Kurton Wrote: Now that is a weird problem. I've no idea how I could fix that, because as far as I know, combining those is handled by Inventory.hps.

Even more strange, how do you still have the key to the Study? That's supposed to remove itself after you use it on the first Level-Door. o.O

EDIT: Crap, apparently I included the map_cache files in the download as well. Try deleting those, I'll put up an updated download link as well.

weel, NOT key to the Study.

key in Study, in the chest!(it without name)
[Image: keyoq.th.jpg]
cant imagine where to use it.

still cant combine hammer and chipper, that really kills meSad

maybe some one upload save after that fucking buggy gate?
[Image: gatekf.th.jpg]


RE: In Memory - Kurton - 04-24-2011

(04-24-2011, 10:52 PM)Dark Knight Wrote: weel, NOT key to the Study.

key in Study, in the chest!(it without name)
[Image: keyoq.th.jpg]

How on earth did you open a chest requiring 30 thaler, if only 20 thaler are available up to that point?

Uploading that save, by the way.

EDIT: Here, anybody unable to merge the hammer and chipper, use this savegame, it'll put you there with the door open: http://dl.dropbox.com/u/15864906/Stories/In%20Memory/Saves/AutoSave_NULL_2011_4_24_15_43_17_0.sav


RE: In Memory - palistov - 04-24-2011

I like that second screenie Smile


RE: In Memory - Dark Knight - 04-25-2011

'Kurton'
thanks for save.


i reach the end of tonnel (wormhole)
[Image: endzk.th.jpg]
then fall down through textures and die.Big Grin
i think this is the end of demo



btw, just love that moment with tree and beautiful music.
[Image: treeax.th.jpg]