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Request for Models - Printable Version

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RE: Request for Models - dragonlordsd - 05-08-2011

I think that (at least for simple maps) there are enough tree models, but you're absolutely right there NEED to be some bush models, because right now, there aren't any AT ALL.

In fact, I want to create a hedge maze for my next map (link to my demo: http://www.frictionalgames.com/forum/thread-7873.html)
But right now it's going to have to be a rock maze or tree maze, cuz there are no bushes/hedges.


RE: Request for Models - Simpanra - 05-08-2011

(05-08-2011, 06:47 PM)dragonlordsd Wrote: I think that (at least for simple maps) there are enough tree models, but you're absolutely right there NEED to be some bush models, because right now, there aren't any AT ALL.

In fact, I want to create a hedge maze for my next map (link to my demo: http://www.frictionalgames.com/forum/thread-7873.html)
But right now it's going to have to be a rock maze or tree maze, cuz there are no bushes/hedges.

Mended the link above ^_^, http://www.frictionalgames.com/forum/thread-7873.html


RE: Request for Models - dragonlordsd - 05-08-2011

Oops, thanks!! Smile


RE: Request for Models - Simpanra - 05-08-2011

(05-08-2011, 06:51 PM)dragonlordsd Wrote: Oops, thanks!! Smile

no problem x3


RE: Request for Models - ferryadams10 - 05-09-2011

Dude don't do so hard about it... Look, if anyone understands how to make models (out of experience I know that it won't have to take too much time to make them) then just make it.
I'm just saying: How more models how more fun and more new stuff, cause everytime the same entities and static_objects will get f*cking boring Tongue


RE: Request for Models - dragonlordsd - 05-09-2011

Exactly. I mean, even if it's just a repeat of something that basically exists already (I noticed someone posted a skull bed model, when we already have at least three different existing beds), having a variety of objects just makes levels feel better and more unique. It gives us (the designers) more freedom to innovate and experiment.
Oh, by the way, just adding to the list of model ideas, Dolls and Puppets.

There aren't ANY. AT ALL. NOTHING EVEN REMOTELY SIMILAR.

And as everyone knows, nothing is creepier than walking into a room in an abandoned manor and finding, like, a hundred dolls staring at them eerily.


RE: Request for Models - Danny Boy - 05-09-2011

(05-09-2011, 01:43 PM)dragonlordsd Wrote: Exactly. I mean, even if it's just a repeat of something that basically exists already (I noticed someone posted a skull bed model, when we already have at least three different existing beds), having a variety of objects just makes levels feel better and more unique. It gives us (the designers) more freedom to innovate and experiment.
Oh, by the way, just adding to the list of model ideas, Dolls and Puppets.

There aren't ANY. AT ALL. NOTHING EVEN REMOTELY SIMILAR.

And as everyone knows, nothing is creepier than walking into a room in an abandoned manor and finding, like, a hundred dolls staring at them eerily.

THAT IS EXACTLY WHAT I REQUESTED HERE!!! http://www.frictionalgames.com/forum/thread-7472.html why didn't eny one help me whit that xC?!


RE: Request for Models - MrBigzy - 05-09-2011

It can take some time and work to do them, depending on the model. I plan on making some hedges soon for my own use, so I'll post them when I do.


RE: Request for Models - nkmol - 05-09-2011

i know this isn't even close to what you mean xD but i had given it a shot Tongue
this is just a 5min work so just a kind of a example Tongue i'll experimate tomorrow more if you'd like Tongue

[Image: farka.png]


RE: Request for Models - Tanshaydar - 05-09-2011

It's cute Big Grin But with good texturing it might be creepy as well.