Frictional Games Forum (read-only)
[SOLVED] Water Levels? - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: [SOLVED] Water Levels? (/thread-8863.html)



[SOLVED] Water Levels? - JenniferOrange - 06-28-2011

Easy question: how do you make water levels? xD I'm talking like a basement filled with water. It's.. confusing. xD


RE: Water Levels? - JD Zombie - 06-28-2011

Well to start use the area tool, set to liquid, and adjust the size to cover where you want water, that will give you the splashy effect while moving through but it won't actually be visible, objects like boxes will float to the top of how high you have this area.

After that you need to make the visual effect, use the plane tool, find the textures option there and the water selection, choose a flavor of water and put your watery plane across the top of your area where you want your water to appear, be sure to uncheck the 'collides' option on your plane in the primitive tab so you walk through the water plane instead of on top of it and doors and such don't get unhinged by it.


RE: Water Levels? - JenniferOrange - 07-02-2011

(06-28-2011, 11:35 PM)JD Zombie Wrote: Well to start use the area tool, set to liquid, and adjust the size to cover where you want water, that will give you the splashy effect while moving through but it won't actually be visible, objects like boxes will float to the top of how high you have this area.

After that you need to make the visual effect, use the plane tool, find the textures option there and the water selection, choose a flavor of water and put your watery plane across the top of your area where you want your water to appear, be sure to uncheck the 'collides' option on your plane in the primitive tab so you walk through the water plane instead of on top of it and doors and such don't get unhinged by it.

Very very helpful! Thanks! Big Grin