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Prison Section Door - Printable Version

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Prison Section Door - MrCookieh - 07-22-2011

Hello Guys!

My Problem: I have a prison door (prison_section) and I forced a grunt to
destroy it. But it seems that this door can't be destroyed :/
The monster bashes infinitely against the door.

Is this just a bug/is the door invulnerable/what can I do to fix it?


RE: Prison Section Door - Obliviator27 - 07-22-2011

Is DisableBreakable on? You can find that under the Entity tab, at the bottom.


RE: Prison Section Door - MrCookieh - 07-22-2011

(07-22-2011, 11:29 PM)Obliviator27 Wrote: Is DisableBreakable on? You can find that under the Entity tab, at the bottom.

No, it is off, that's why I'm wondering :/


RE: Prison Section Door - Juby - 07-22-2011

I don't think it's possible to break that door down.


RE: Prison Section Door - palistov - 07-23-2011

Try creating a collide callback between the grunt and the door. Use a local variable to count how many times he hits it, then on the second or third hit call SetPropHealth("prison_section_door", 0); and see if that works. If it still won't work, make an area that extrudes on the side the grunt is on just barely enough so he'll touch it when he attacks the door, and change the collision to trigger between the grunt and the area. It will probably take quite a bit of tweaking.


RE: Prison Section Door - BendyBread - 07-23-2011

Is it possible for Grunts to break the prison gates? I know they can smash the big iron doors, but I'm unsure about the actual little gates (like the one where you require acid).

Unless thats totally irrelevant, then ignore this. LOL


RE: Prison Section Door - palistov - 07-23-2011

That's the exact thing we're unsure of :3


RE: Prison Section Door - MrCookieh - 07-23-2011

no, it doesn't work, the door is still there.
Is this really an unbreakable door? I've never seen a grunt destorying such a door in the dark descent,
that's why I'm unsure... But it really bugs me :/

//Edit:

Okay, I've got another idea now. I'm gonna give the player some screen effect, while the player doesn't see much,
I'm hiding the original prison door, set another active, which is lying on the ground...
Except someone knows how to fix the 'unbreakable prisondoor problem' Wink


RE: Prison Section Door - Angerpull - 07-23-2011

(07-23-2011, 01:09 PM)MrCookieh Wrote: no, it doesn't work, the door is still there.
Is this really an unbreakable door? I've never seen a grunt destorying such a door in the dark descent,
that's why I'm unsure... But it really bugs me :/

Only BRUTES can break down the Prison doors, if it's the one with the bars. The other doors can be broken down by normal Grunts, but if its Prison bars, then only a BRUTE has the power to break it down. I've tested almost everything with the objects in the editor and learned that the Grunt is unable to break down the Prison bars door but the brute easily smashed it's way through.


RE: Prison Section Door - MrCookieh - 07-23-2011

ah, good to know, thank you Big Grin
but a brute wouldn't fit for my situation, so I have to work with my solution, and that's not really bad.

Anyways, thanks for pointing that out!