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[WIP] [Voice Actors Wanted] A night left unmentioned... - Printable Version

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RE: A night left unmentioned... - Your Computer - 08-06-2011

Potential game mechanics!



That last one took a bit more scripting than i thought it would.


RE: A night left unmentioned... - Ghostflame - 08-06-2011

Ok, that seals it, I have gotten a boner over this project. I don't know how you do all this crazy stuff, but it's great and you should get a cookie. Big Grin


RE: A night left unmentioned... - Mosnye - 08-06-2011

(08-06-2011, 10:43 AM)Ghostflame Wrote: Ok, that seals it, I have gotten a boner over this project. I don't know how you do all this crazy stuff, but it's great and you should get a cookie. Big Grin

Boner... Cookie.... You forgot the fact that people ( like me ) tend to jizz when people script this good!




RE: A night left unmentioned... - MasaMainio - 08-06-2011

Heh. I like that door smashing script. Finally I can do Something else than walk away from a locked door.
And that Pwning monster would be even cooler, If you could spawn a ragdoll after you've "killed" it
But anyways it look great.


RE: A night left unmentioned... - Your Computer - 08-06-2011

(08-06-2011, 11:36 AM)MasaMainio Wrote: And that Pwning monster would be even cooler, If you could spawn a ragdoll after you've "killed" it
That is something planned for the complete version. I was also trying to get the monster to flinch upon taking "damage," but PlayPropAnimation() doesn't seem to be working on the monster. Undecided


RE: A night left unmentioned... - Your Computer - 08-10-2011

A couple more screenshots:

http://steamcommunity.com/id/yourcomputer/screenshot/559790739902656062
http://steamcommunity.com/id/yourcomputer/screenshot/559790739902659681


RE: A night left unmentioned... - rybray - 08-16-2011

How did you script the door smashing? I really like that.


RE: A night left unmentioned... - Your Computer - 08-16-2011

(08-16-2011, 05:57 PM)rybray Wrote: How did you script the door smashing? I really like that.

AddEntityCollideCallback(); SetPropHealth().


RE: A night left unmentioned... - Selyp - 08-17-2011

This project looks amazing! I appreciate that you are changing a lot of the mechanics and going for something new and innovative! Can't wait to see more.


RE: A night left unmentioned... - JetlinerX - 08-17-2011

What scripting did you use for the trailer?! ME WANT! Big Grin