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Thread: Engine Capabilities
Post: RE: Engine Capabilities
http://www.facepunch.com/showpost.php?p=...count=1013
Wanting to bump thread. Major slowdown reported indeed from a user I know. Surprised that the engine is stable with this many enemies on screen. |
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Doiphin |
Custom Stories, TCs & Mods
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40 |
45,222 |
09-16-2010, 10:55 PM |
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Thread: Pickaxe
Post: RE: Pickaxe
A developer mentioned that the code for melee was still included in Amnesia upon release. Although right now it is still undetermined if it functions properly.
http://www.frictionalgames.com/forum/th... |
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Doiphin |
Custom Stories, TCs & Mods
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4 |
8,877 |
09-13-2010, 05:46 PM |
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Thread: Engine Capabilities
Post: RE: Engine Capabilities
(09-13-2010, 05:25 PM)MulleDK19 Wrote: (09-13-2010, 05:18 PM)Doiphin Wrote: Amnesia uses the same base engine as Penumbra last I checked.
No, it uses a new engine written from scratch.
Both engin... |
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Doiphin |
Custom Stories, TCs & Mods
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40 |
45,222 |
09-13-2010, 05:37 PM |
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Thread: Engine Capabilities
Post: RE: Engine Capabilities
(09-11-2010, 04:35 PM)grahfcard Wrote: Can you import textures/objects from the Penumbra series? It's a bit farfetched, but it'd be awesome.
Amnesia uses the same base engine as Penumbra last I chec... |
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Doiphin |
Custom Stories, TCs & Mods
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40 |
45,222 |
09-13-2010, 05:18 PM |