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Thread: New Mapper/Scripter - Info?
Post: RE: New Mapper/Scripter - Info?
For the overlapping floors, you need to make them smaller.
I don't understand what you mean by thin ceilings though.
If you have parts of the wall missing, try using a welder, and make sure to have ... |
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Zergalag |
Custom Stories, TCs & Mods
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7 |
6,549 |
11-09-2010, 04:13 PM |
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Thread: Recreate Gameplay Trailer Level?
Post: RE: Recreate Gameplay Trailer Level?
I don't think we can recreate it without a video of the whole level. But it is possible to recreate what we can see. |
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Zergalag |
Custom Stories, TCs & Mods
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7 |
7,421 |
10-29-2010, 03:53 PM |
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Thread: How do I play my map when I am done?
Post: RE: How do I play my map when I am done?
I'd recommend notepad, not sure if other programs will work or not. |
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Zergalag |
Custom Stories, TCs & Mods
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6 |
6,847 |
10-27-2010, 03:52 AM |
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Thread: Is map making hard?
Post: RE: Is map making hard?
Mr. X, I'd recommend copying someone else's custom_story_settings and edit it so it works for you. That's what I did, and it works like a charm. |
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Zergalag |
Custom Stories, TCs & Mods
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17 |
14,454 |
10-25-2010, 07:38 PM |
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Thread: Patrol Node Help
Post: RE: Patrol Node Help
Glad to be of service. :) |
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Zergalag |
Custom Stories, TCs & Mods
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7 |
8,297 |
10-21-2010, 07:20 PM |
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Thread: Patrol Node Help
Post: RE: Patrol Node Help
I had this problem once too, but the solution was to make it go farther then before. I think you can't be able to hear it either, for it to disappear. |
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Zergalag |
Custom Stories, TCs & Mods
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7 |
8,297 |
10-21-2010, 06:28 PM |